Commit Graph

11 Commits

Author SHA1 Message Date
Teravus Ovares
53026affb3 * Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild) 2009-04-11 00:11:54 +00:00
Dahlia Trimble
e593a333c7 adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists. 2008-08-27 23:37:14 +00:00
Jeff Ames
6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Dahlia Trimble
f6c7f167b9 Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher 2008-07-12 01:02:41 +00:00
Teravus Ovares
d3b013be1c * Releases Pinned vertex/index list in ODE on next mesh request. 2008-05-25 02:39:58 +00:00
Teravus Ovares
00a1f0bab0 * This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity..  to avatar movement speed, to friction management..  to object density.. to update throttling.
2008-05-16 20:16:33 +00:00
Jeff Ames
47180080f0 Formatting cleanup. 2008-03-18 05:16:43 +00:00
lbsa71
efd90b56b7 * Optimized usings
* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Jeff Ames
712efda9b9 added copyright notices 2007-12-11 01:26:06 +00:00
Jeff Ames
db174dfa20 set svn:eol-style 2007-11-11 09:19:21 +00:00
Teravus Ovares
cb07ba0d68 * Moves the Meshmerizer to a separate plugin
* Experimental.   Linux Prebuild needs testing.
* One more update after this to remove the ODEMeshing directory....
2007-11-10 19:13:52 +00:00