Homer Horwitz
1d234ca83f
Fixed handling of inventory a bit
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- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
2009-05-09 21:11:12 +00:00
Adam Frisby
c534d7f614
* Code to make MRM debugging easier.
2009-05-09 17:44:12 +00:00
Melanie Thielker
93d54d7652
Prevent normal (Text) IM from being logged by the group message module in
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debug mode.
Fixes Mantis #3609
2009-05-09 17:02:03 +00:00
Melanie Thielker
e4236a4233
Fox a boo-boo in ExtraParams - a packet with no data blocks could crash
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the session. Also allow multiple data blocks.
2009-05-09 12:04:40 +00:00
Teravus Ovares
b76405f50a
* Cripples the SampleMoneyModule code.
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* The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in. This affects all systems that used the example money module. This effects All systems that used the XMLRPC External Money Module Hooks interface. If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date.
* A notice to the opensim-dev mailing list to come as well.. since this is likely a breaking change for some.
2009-05-09 05:56:10 +00:00
Teravus Ovares
dac793ea47
* Break out the SampleMoneyModule to a new namespace
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* Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme)
* Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace
* Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
2009-05-09 05:21:56 +00:00
Melanie Thielker
b3d29aaeb3
Make remote assets work through the new server system
2009-05-09 04:03:32 +00:00
Melanie Thielker
b2b13c5a42
Plumb the remote asset hookup, all but the actual requests
2009-05-09 03:08:11 +00:00
Melanie Thielker
c1e7352d75
Add the asset service connectors and sample config. READ WARNINGS!!!
2009-05-09 02:49:55 +00:00
Justin Clarke Casey
567e0d032c
* break out 'xml2' deserialization from sog
2009-05-08 19:18:37 +00:00
Justin Clarke Casey
9f39a490b5
* refactor: break out sog original xml serialization to a separate class
2009-05-08 18:05:54 +00:00
Justin Clarke Casey
fcfc97a4bf
* minor: rename xml sog serialization method for readability
2009-05-08 16:44:00 +00:00
Justin Clarke Casey
032e3b49eb
* refactor: Break out original xml object serialization into a separate class
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* No functional change
2009-05-08 15:47:59 +00:00
Sean Dague
6b88a205d6
another possible cause of some of the inventory wierdness is the 1/2 implemented
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OSP resolver, and the caching of the uuid seperate from the string that is a UUID.
Change this behavior back to something that ensures the data for the 2 is the same.
Put the 2 unit tests that depend on the new behavior into ignore state.
2009-05-08 15:40:39 +00:00
Dahlia Trimble
bd3a4e5f01
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
2009-05-08 03:04:45 +00:00
Sean Dague
6d36985bbc
remove misleading comment
2009-05-07 19:37:25 +00:00
Sean Dague
ce0a84cbc0
instrument most of the tests with a new InMethod function that may help us figure
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out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
Justin Clarke Casey
7440681062
minor: Inconsquential change to provoke another build
2009-05-07 13:59:38 +00:00
Melanie Thielker
aa4e42069b
Change avatar updates to be processed the same way object updates are, e.g.
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packet length check. More changes to come
2009-05-07 12:06:07 +00:00
Dr Scofield
3312938f6b
From: Alan Webb <alan_webb@us.ibm.com>
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logs error message on empty data in DynamicTextureModule
2009-05-07 11:58:45 +00:00
Dr Scofield
1352a19838
refactoring Scene.NewUserConnection() to be simpler and clearer.
2009-05-06 20:02:49 +00:00
Charles Krinke
c84abfa9b1
Thank you kindly, Fly-Man- for a patch that:
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Adding more SL likeness for Email module in CORE.
I've added some SL likeness to the Email module so
that it looks more like emails going out in the
same standard as SL uses
2009-05-06 02:29:29 +00:00
Homer Horwitz
7e731b024a
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
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This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
2009-05-05 19:44:19 +00:00
Justin Clarke Casey
f8e0653e73
* If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user
2009-05-05 16:45:21 +00:00
Dr Scofield
e0a06f6416
- moving banned check and public/private check to
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Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Jeff Ames
8ea12ad6c0
Add copyright header. Formatting cleanup. Ignore some generated files.
2009-05-05 09:59:15 +00:00
Jeff Ames
6ae88d129a
Update svn properties.
2009-05-05 09:32:30 +00:00
Melanie Thielker
4c828e503c
Add the remote user connector skeleton
2009-05-05 05:48:29 +00:00
Melanie Thielker
26efb55f37
Change local user connector into a shared module
2009-05-05 05:42:48 +00:00
Melanie Thielker
8b9f8be512
Some refactoring. Database is now active in the new user server
2009-05-05 05:35:22 +00:00
Melanie Thielker
d1c9a41be0
Plumb the new server connector logic
2009-05-05 04:37:06 +00:00
Melanie Thielker
acfb5051cd
Intermediate commit. WILL NOT COMPILE!
2009-05-04 20:15:39 +00:00
Justin Clarke Casey
b3178c8079
* Resolve http://opensimulator.org/mantis/view.php?id=3573
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* Override add user for HG user services to hit local services if present
2009-05-04 19:15:44 +00:00
Justin Clarke Casey
3a27a05607
* refactor: move OspResolver to a different namespace
2009-05-04 17:32:20 +00:00
Justin Clarke Casey
a61cbab799
* Insert profile references for creators for items saved into iars
2009-05-04 16:15:30 +00:00
Justin Clarke Casey
257fc5515a
* minor: remove some mono compiler warnings, minor cleanup
2009-05-04 15:38:36 +00:00
Justin Clarke Casey
509ec2637b
* Refactor: Simplify InventoryFolderImpl. No functional change.
2009-05-04 15:02:14 +00:00
Melanie Thielker
36dd346a91
Add a method to flush the prim update buffers once a frame, since the timer
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appear to be too slow to be useful, or fail too fire. I may remove the timers
as a consequence if this.
2009-05-04 14:25:19 +00:00
Melanie Thielker
1b877234da
Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple
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console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
2009-05-04 12:15:55 +00:00
Melanie Thielker
b44a56e0b4
Add a parameter that limits the max size of the outbound packet. Defaulted
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at 1400 since the headers get added to that (32 bytes plus UDP headers)
2009-05-04 02:24:30 +00:00
Melanie Thielker
8ac4ec738b
Create a working configuration hook to allow LLClient parameters from
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Opensim.ini to take force
2009-05-04 01:57:18 +00:00
Melanie Thielker
0ecd965b8c
Some reorganization around service connectors. No functional change
2009-05-03 23:13:33 +00:00
Charles Krinke
e957a29ab0
Thank you kindly, Thomax, for a patch that:
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Does not set prims to fullbright when an
ossl dynamic texture function is called.
2009-05-03 17:53:43 +00:00
Melanie Thielker
e8b532b26a
Make a race condition in packet resending smaller
2009-05-03 09:43:52 +00:00
Dahlia Trimble
09522743cb
alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514
2009-05-03 06:25:52 +00:00
Adam Frisby
0c639e08ea
* Reversing experimental change in previous rev.
2009-05-02 23:00:51 +00:00
Adam Frisby
1027668359
* Experimental: Speeds maximum resend per second from 80 packets to 400. (From maximum 117kbit to 585kbit)
2009-05-02 22:01:47 +00:00
Melanie Thielker
229a4d54ca
If a packet pooling blows up, fail gracefully instead of disconnecting
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the user
2009-05-02 21:21:20 +00:00
Melanie Thielker
780f34275b
Handle resends better
2009-05-02 20:08:26 +00:00
Adam Frisby
0b2a34438c
* Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:
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TerseUpdatesPerPacket=10
FullUpdatesPerPacket=14
TerseUpdateRate=10
FullUpdateRate=14
2009-05-02 19:09:48 +00:00