Dahlia Trimble
72f74acdbf
more work on new meshing routines...
2008-08-23 10:28:35 +00:00
Dahlia Trimble
df14889635
some initial work on new prim meshing routines (incomplete)
2008-08-23 08:33:00 +00:00
Melanie Thielker
ccd74f888b
Some complex re-ordering to make prebuild do what needed to be done.
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It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker
5d6f92fb96
Patch #9171
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Disallow bulk uploads if money module is present and upload cost
is set and the user hasn't got sufficient funds.
2008-08-23 00:44:06 +00:00
Teravus Ovares
50bf3618a3
* Homer's amazing terrain MapTileRenderer. Thanks Homer!
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* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
streamlined it a bit and added "highlight" rendering to its "shadow"
rendering.
* Added "new" terrain-texture based maptile terrain rendering
(TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Justin Clarke Casey
f0ffbf5b38
* Allow an exception generated in ProcessOutPacket to travel up the stack
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* It is dealt with correctly further up, at which point the user is also notified and the failure recorded as a statistic
2008-08-22 21:41:05 +00:00
Dr Scofield
d972d22788
bug fixes:
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- GridInfoServices was not paying attention to location of ini file
- typo in RemoteAdminPlugin
2008-08-22 11:09:38 +00:00
Dahlia Trimble
0f6b899ec7
Cleaned up some warnings
2008-08-22 07:25:53 +00:00
Dahlia Trimble
261876fd47
Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused
2008-08-22 07:06:33 +00:00
Charles Krinke
d433567178
Mantis#904. Thank you kindly, Jonc for a patch that solves:
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LocalLoginService does not send the last position coords in
the login response. This patch fixes the issue.
2008-08-21 14:23:29 +00:00
Charles Krinke
5a85f22110
Mantis#1990. Thank you kindly, Nlin and M.Igarashi for a patch that:
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This patch improves LSL conformance by inserting a 0.2 second delay
into llSetPos/llSetRot, as the function specification states.
Thanks to M. Igarashi for the patch.
2008-08-21 14:18:40 +00:00
Melanie Thielker
f206ffd5a8
Mantis #2003 - thank you, SachaMagne, for a patch that implements
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the first part of gesture persistence.
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Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames
07b04213d7
Update svn properties, minor formatting cleanup.
2008-08-19 22:41:39 +00:00
Melanie Thielker
b28bac016a
Fixes the previous commit of llMakeLink for Shared/
2008-08-19 22:01:59 +00:00
Melanie Thielker
f2055a3524
Mantis #2001
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Thank you, nlin, for a patch that implements part of llCreateLink
- DotNetEngine implementation by nlin.
- Shared/ port by me.
2008-08-19 21:37:12 +00:00
Melanie Thielker
40fa68d3e5
Mantis #1999
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Allow the sim owner to add estate managers to any estate on the sim
2008-08-19 20:55:34 +00:00
Melanie Thielker
5cb0d4fcac
Packet type exclusion (Mantis #2004 )
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Exclude SimStats packets from ack appending.
2008-08-19 19:44:49 +00:00
Melanie Thielker
41440e184b
Attachment persistence (Mantis #1711 )
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Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
2008-08-19 18:34:46 +00:00
Melanie Thielker
c71d6f05a7
Moves one file to it's proper location
2008-08-19 15:16:48 +00:00
Melanie Thielker
e5cdba1cb4
Fix region crossings and access to inventory after changing regions within
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the same simulator
2008-08-19 15:09:35 +00:00
Jeff Ames
5c360e7374
Update svn properties, minor formatting cleanup.
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Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000 )
2008-08-19 13:07:24 +00:00
Melanie Thielker
29530f3029
Attachment persistence!!! Patch #9170 (Mantis #1171 )
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Attachments now persist across logouts. Mostly untested.
2008-08-19 07:11:58 +00:00
Teravus Ovares
b4355e4564
* This reverts a change where m_regions[RegionHandle] was replaced instead of removed in LocalBackEndServices It used to be like the change above a long long time ago but we found that it caused intermittent neighbor connectivity issues. I added comments above it so that it's looked at more closely next time.
2008-08-19 07:04:47 +00:00
Mike Mazur
225067d8b6
Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs.
2008-08-19 05:30:10 +00:00
Mike Mazur
a513cba60b
Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well.
2008-08-19 05:25:07 +00:00
Jeff Ames
bea7d4d81a
Update svn properties, formatting cleanup.
2008-08-19 02:59:27 +00:00
Melanie Thielker
6d2e1ad6ba
Attachment persistence!!! Patch #9169 (Mantis #1171 )
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Attachments now save to MySQL. No reattach on login yet.
2008-08-19 02:12:40 +00:00
Justin Clarke Casey
9650632cd1
* It appears that sometimes some IClientAPI reference is not being released, resulting in continual execution of the CheckConnectivity timer method
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* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
2008-08-18 21:14:38 +00:00
Melanie Thielker
6614eee4d4
Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to make the flag nature of this value more clear.
2008-08-18 18:59:06 +00:00
Teravus Ovares
eaeed632e0
* maptile - just flatten it.. we'll worry about projection later..
2008-08-18 10:58:54 +00:00
Teravus Ovares
2ef4ccf89e
* Slightly better implementation of prim volume drawing on the maptile using projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
2008-08-18 08:25:58 +00:00
Teravus Ovares
f842ad4192
* Maptile prim volume drawing change from manually drawing the rectangles using Bitmap.setpixel to a drawing2d graphics context.
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* Z-sort the prim volumes before drawing.
2008-08-18 03:25:23 +00:00
Teravus Ovares
c31b0a54a4
* Text/comment cleanup in MapImageModule
2008-08-18 01:38:11 +00:00
Jeff Ames
84a0a6645e
Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978 )
2008-08-18 01:30:42 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Jeff Ames
531f6c01eb
Update svn properties, minor formatting cleanup.
2008-08-17 23:07:14 +00:00
Melanie Thielker
35dde94f01
Change the deselect processing to prevent gratuituous full update
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when an attachment is deselected.
2008-08-17 22:38:52 +00:00
Charles Krinke
c200644bd9
Mantis#1974. Thank you BlueWall for a patch that:
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adds handling for PRIM_PHYSICS, PRIM_PHANTOM in
llSetPrimitiveParams()
2008-08-17 20:38:40 +00:00
Melanie Thielker
fe1d78bb78
Add some locking on m_undo in SceneObjectPart
2008-08-17 19:17:44 +00:00
Teravus Ovares
0683a07081
* Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
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* Refactored a few things in Scene to make maptile saving easier to understand.
* Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future.
* If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17 18:59:58 +00:00
Melanie Thielker
40abeed7d4
Add the IInventoryModule interface and a sample method call
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to Scene.INventory.cs
2008-08-17 18:41:13 +00:00
Melanie Thielker
1db8f6fbad
Patch for Adam: Add two new permissions options to Opensim.ini.example
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and the permissions module
2008-08-17 05:05:06 +00:00
Teravus Ovares
910f9d10d6
* half of the attachmentpoint skull fix
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* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17 03:09:47 +00:00
Jeff Ames
796ccd3d37
Update svn properties, minor formatting cleanup.
2008-08-17 02:31:45 +00:00
Charles Krinke
60a676251a
Mantis#1971. Thank you kindly, BlueWall for a patch that:
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The included patch enable handling for PRIM_FULLBRIGHT in
llSetPrimitiveParams().
2008-08-16 21:31:36 +00:00
Teravus Ovares
7c8cc345cd
* re-order an operation to check for NaNs in the maptile shadow routine.
2008-08-16 20:54:51 +00:00
Justin Clarke Casey
992b04a23e
* Move GridInfoService into Framework.Communications and eliminate Common.Communications for now (since this was the only class in that project)
2008-08-16 20:42:43 +00:00
Justin Clarke Casey
c602d76b79
* Insert a new 'set log level [level] command on the console'
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* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
2008-08-16 20:24:08 +00:00
Teravus Ovares
a6fdcffa3b
* One more terrain shadow debug helper.
2008-08-16 19:58:25 +00:00
Charles Krinke
7a90385f1c
Mantis#1970. Thank you kindly, HomerHorwitz for a patch that:
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This patch improves fetching of inventory from several minutes
to a few seconds.
2008-08-16 19:37:30 +00:00