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2,014 Commits 5 Branches 86 Tags
dabbdec2cdf2c1056e4ebb8aec38302a1fa9eba4
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4 Commits

Author SHA1 Message Date
lbsa71
4fad66f855 * Diuerse beavtificatems 2007-11-01 19:19:05 +00:00
Charles Krinke
8af272b3ab Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation. 2007-11-01 03:56:54 +00:00
MW
a9ad16b13a some small changes 2007-10-31 09:18:24 +00:00
lbsa71
064404ab40 * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
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