Commit Graph

357 Commits

Author SHA1 Message Date
Melanie Thielker
ddbf81fa07 Thank you, mcortez, for a patch that fixes a number of long standing
issues with the sun module.
Fixes Mantis #3295
2009-03-13 23:45:02 +00:00
Justin Clarke Casey
acad0328b2 * Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
idb
aab1601642 Limit the message length from llInstantMessage to 1024 characters http://wiki.secondlife.com/wiki/LlInstantMessage
Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator.
Fixes Mantis #3244
2009-03-07 14:16:26 +00:00
idb
23b247c519 Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
Fixes Mantis #3143
2009-03-07 12:58:00 +00:00
Jeff Ames
03076b0d33 Update svn properties, minor formatting cleanup. 2009-03-07 02:39:27 +00:00
Charles Krinke
b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, 
and it should recalculate the absolute height to hover at as an object moves to reflect 
the current ground/water height under it.
Correctly implementing required adjusting the Physics interfaces and implementing at 
the physics plug-in level. The attached is a patch that correctly implements 
llSetHoverHeight() including updates to the ODE physics plug-in.
2009-03-06 23:01:35 +00:00
Justin Clarke Casey
f12619b786 * refactor: Remove GetLandOwner function from Scene
* Simplify since the land is never null
2009-03-06 20:44:31 +00:00
Justin Clarke Casey
11e1948b57 * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts) 2009-03-05 21:10:39 +00:00
Justin Clarke Casey
3d70dbd01d * refactor: move media and music url setting from scene into LandObject 2009-03-05 20:53:23 +00:00
Charles Krinke
62eaddbe14 Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:
Changes to IWindModule interface: Change from assuming a single array of 
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from 
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Charles Krinke
365b5951ff Fixes Mantis #3194. Thank you kindly, Godfrey for a patch that:
fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim 
containing the script, rather than the specified child prim
2009-03-05 03:20:28 +00:00
Charles Krinke
f7b914228b Fixes Mantis #3253. Thank you kindly, Godfrey, for a patch that:
Corrects the incomplete implementation of llXorBase64StringsCorrect()
so that it returns the proper reversible result.
2009-03-05 03:15:30 +00:00
MW
202f990d2a After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time. 2009-03-02 11:03:11 +00:00
Sean Dague
7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
Charles Krinke
8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Jeff Ames
818af9d482 Refactor log4net logger handling in script engine. (#3148) 2009-02-22 01:26:18 +00:00
Charles Krinke
cdbd52e55b Thank you kindly, DoranZemlja for a patch that:
Solves the Object-Key problem when using llHTTPRequest()
2009-02-21 17:50:46 +00:00
Jeff Ames
7a649a758d Add copyright headers. Minor formatting cleanup. 2009-02-21 03:32:25 +00:00
Melanie Thielker
d76178f302 Thank you, robsmart, for a patch that allows the shard to be set.
The built-in default is OpenSim, unless a user server url is given, then
that is used, unless "shard" is also goven, then shard takes precedence.
The defult in OpenSim.ini is "OpenSim" for compatibility.
2009-02-21 00:14:47 +00:00
Justin Clarke Casey
01f70de2ea * Consistently lock part.TaskInventory as pointed out in http://opensimulator.org/mantis/view.php?id=3159
* Not locking causes enumeration exceptions as described in this matis
* part.TaskInventory needs to be locked for every access as it's a dictionary
* Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is 
cloned instead
2009-02-20 14:04:29 +00:00
Sean Dague
383f8b3ac6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osGetDrawStringSize that looks like:

vector osGetDrawStringSize(string contentType, string text, string
fontName, int fontSize)

in LSL. It is meant to be used in conjunction with the osDraw*
functions. It returns accurate information on the size that a given
string will be rendered given the specified font and font size.
This allows for nicely formatted and positioned text on the generated
image.
2009-02-18 12:56:36 +00:00
Melanie Thielker
3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
Mike Mazur
76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
Justin Clarke Casey
93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Melanie Thielker
37a00427bc Thank you, cmickeyb, for a patch to ass two string functions
to OSSL.
Fixes Mantis #3173
2009-02-16 01:58:26 +00:00
Melanie Thielker
7d77e0e703 Thank you, patnad, for a patch that adds 3 new discovery functions
to OSSL.
Applied with changes.
Fixes Mantis #3172
2009-02-16 01:22:37 +00:00
Melanie Thielker
4bc52888be Thank you, DoranZemlja, for a patch that implements local inter-object email
delivery.
Leaving Mantis #3145 open so that more code can be added.
2009-02-14 21:25:22 +00:00
idb
63a1cab7fe Correct llGetNumberOfPrims to include sitting avatars in the count. 2009-02-13 21:56:50 +00:00
Jeff Ames
163c1026d1 Fix some compiler warnings. Minor formatting cleanup. 2009-02-13 02:52:08 +00:00
Charles Krinke
6b187ae196 Thank you kindly, FrankNichols for a patch that:
The following patch fixes http://opensimulator.org/mantis/view.php?id=3107 
[^] by changing call from setRot to llSetRot, the later handles 
child prim being rotated relative to root prim in linked set.
2009-02-11 16:01:56 +00:00
Sean Dague
ac6657d0f1 From Rob Smart <SMARTROB@uk.ibm.com>
In SL if llAbs() is called with the minimum integer value of -2147483648
it will return that value untouched without error.

this patch replicates the SL functionality.

OpenSim currently throws an overflow exception: number too small under
mono or a "System.OverflowException: Negating the minimum value of a
twos complement number is invalid. " under .NET
2009-02-10 13:36:42 +00:00
Dr Scofield
180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Jeff Ames
a3d14832af Update svn properties, minor formatting cleanup. 2009-02-09 22:49:05 +00:00
Dr Scofield
07804f6937 This patch implements llLookAt to the extent that an object will correctly
rotate and point to the target, however it doesnt yet use the damping or
strength parameters.

From: Robert Smart <smartrob@uk.ibm.com>
2009-02-09 10:04:54 +00:00
Sean Dague
6bd2979486 the parameters for llAtan2 were inverted before passing to Math.
Thanks to Rob Smart for pointing this out.
2009-02-07 13:16:27 +00:00
Melanie Thielker
54c6a920ba Replace the console for all OpenSim apps with a new console featuring command
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
2009-02-07 12:25:39 +00:00
Dr Scofield
9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Mike Mazur
0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
Justin Clarke Casey
2009d1aa01 * Fission SceneObjectTests into basic and linking sets 2009-02-03 20:13:34 +00:00
Justin Clarke Casey
984cf94375 * Lock the parts for the old group while we're clearing it as well - not much point doing one without the other
* Shouldn't result in any deadlocks as I don't think there are any locks in the calling code
2009-02-03 19:36:57 +00:00
Charles Krinke
50536c66a0 Thank you kindly, TLaukkan (Tommil) for a patch that:
Added osTeleportAgent with region coordinates to 
support hyper grid scripted teleports.
2009-02-01 17:41:33 +00:00
idb
aad843fc2c Correct the method signature on llMakeFountain. 2009-02-01 15:12:32 +00:00
idb
1a14066aa6 Speed improvement mostly when sensing objects especially noticeable in a sim with many objects. 2009-01-31 19:02:09 +00:00
Charles Krinke
4a120e9dd5 Flesh out llGetAgentLanguage to return "en-us" until
we have an I18N committee for internationalization.
2009-01-31 18:27:44 +00:00
idb
ea6e4a95ce Complete the implementation of llSHA1String. 2009-01-29 19:47:55 +00:00
Justin Clarke Casey
6e63e93ec7 * minor: just a few formatting changes and log quietening 2009-01-29 18:39:33 +00:00
Charles Krinke
fe18adbc11 Add in a stub for llSHA1String. I believe it is the only one new
function we were missing.
2009-01-28 04:50:25 +00:00
idb
b0cb272d12 Remove the addition of the region coordinates to obtain the absolute position of a prim/person on the grid. I believe it is superfluous and removes needed decimal places for short range sensors.
Fixes Manitis #3046
2009-01-25 21:13:42 +00:00
idb
04a565e6b1 Fix for llGetRot when the script is in a child prim. Also fixed llGetPrimitiveParams for PRIM_ROTATION.
Fixes Mantis #3023
2009-01-23 18:10:31 +00:00
Justin Clarke Casey
ddff7ab20e * Add direct stream loading and saving methods to the archive module.
* The async stream method does not yet signal completion to interested calling code
2009-01-23 17:07:37 +00:00