Melanie
56f3da7b5a
Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge
2011-10-25 03:18:29 +01:00
Melanie
e058b0822f
Merge commit 'f16d125027aba098e45dc026f9d507a430bc2b10' into bigmerge
2011-10-25 03:17:26 +01:00
Melanie
d1028b3647
Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
2011-10-25 03:17:11 +01:00
Melanie
04678836c3
Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
2011-10-25 03:16:47 +01:00
Melanie
3cdea11e29
Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmerge
2011-10-25 01:54:07 +01:00
Melanie
e43e1b49db
Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
2011-10-25 01:52:54 +01:00
Justin Clark-Casey (justincc)
9b3bbedeea
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()
2011-10-22 00:13:46 +01:00
Justin Clark-Casey (justincc)
f16d125027
Change wording on asset requests.
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Not all 'notified missing' assets are a problem. Some are invalid references which happen to be buried in other text.
2011-10-19 23:56:17 +01:00
Dan Lake
eac29396d9
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.
2011-10-19 15:38:25 -07:00
Dan Lake
da794f34a5
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID.
2011-10-19 14:41:44 -07:00
Justin Clark-Casey (justincc)
5ddefc2564
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
2011-10-15 02:47:27 +01:00
Justin Clark-Casey (justincc)
c93c9ea072
factor common code out into SOP.RemoveFromPhysics()
2011-10-15 02:02:39 +01:00
Melanie
e3effc4974
Merge branch 'master' into bigmerge
2011-10-12 07:29:35 +01:00
Melanie
4b069d23d0
Merge commit 'f138a2056ecea4016d75fec276a390955dbfd688' into bigmerge
2011-10-12 07:24:53 +01:00
Melanie
628ca122b8
Merge commit '353e7ce873fb139ad4050023ce08339d953ad4d5' into bigmerge
2011-10-12 07:24:34 +01:00
Melanie
de109797f2
Merge commit '62aad4c18f1ebc0780ce47cf179f3d5550ff0837' into bigmerge
2011-10-12 07:24:26 +01:00
Melanie
ad46ad1ab2
Merge commit '8114f895c2973ac9e2e456ac2aaad8deb23f3852' into bigmerge
2011-10-12 07:23:54 +01:00
Melanie
5d3acc9ac3
Merge commit '013bf2775fc02d12ef39f6ca49ff8ecd53028e9c' into bigmerge
2011-10-12 07:23:32 +01:00
Melanie
abfb0c9399
Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmerge
2011-10-12 07:05:18 +01:00
Melanie
b251423b11
Merge commit '1f78dc65041729567edc411a3e63dd9a32a268a3' into bigmerge
2011-10-12 07:04:28 +01:00
Melanie
265e9d094d
Merge commit '9a16e76f5151c11fbf76e41b89f8eb03b1731828' into bigmerge
2011-10-12 07:02:36 +01:00
Melanie
c0555f6be6
Merge commit '3142982353a121920e571e5b33acffc065b20a2e' into bigmerge
2011-10-12 01:39:38 +01:00
Melanie
59e3ac1ec6
Fix rezzing coalesced object broken by core merge
2011-10-12 00:50:13 +02:00
Melanie
e4f3ba8610
Merge commit '92c88121c72386f85472c6cf4891eca8b62b9867' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
2011-10-12 00:10:30 +01:00
Melanie
a9af618842
Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2011-10-11 23:32:16 +01:00
Melanie
ef9a811ea6
Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
2011-10-11 23:17:47 +01:00
Melanie
ae67eb0a1f
Merge commit '246443773ae52420092b483603d0e1daf9b87f00' into bigmerge
2011-10-11 23:15:17 +01:00
Melanie
d1e681f682
Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2011-10-11 23:14:23 +01:00
Melanie
5536cdf90c
Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge
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Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
2011-10-11 23:01:52 +01:00
Melanie
ed1bb2081e
Merge commit 'c14c4bc1ec5f381aa754068caf460c95e4539b17' into bigmerge
2011-10-11 22:54:03 +01:00
Melanie
b40157fc9b
Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
2011-10-11 22:51:44 +01:00
Melanie
75fd256ef8
Merge commit '3ccb58c05c0a11fb4cff0f3adf90ca29d67b0c8b' into bigmerge
2011-10-11 22:43:27 +01:00
Justin Clark-Casey (justincc)
fe3594c5ea
Start recording object updates per second statistic (analogue of agent updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor
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A useful diagnostic to find out how object updates are burdening a scene
2011-10-11 22:17:05 +01:00
Melanie
03d533dc1e
Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
2011-10-11 22:15:25 +01:00
Melanie
5b40389352
Merge commit '4ae4b14b5da9b828bbb7c4e5b05693ad8528556a' into bigmerge
2011-10-11 21:29:04 +01:00
Melanie
8fac7c0650
Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
2011-10-11 21:28:23 +01:00
Melanie
9d22110c23
Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
2011-10-11 21:22:58 +01:00
Melanie
cc1fe354d0
Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 21:21:44 +01:00
Melanie
c95c8ab246
Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 21:06:06 +01:00
Justin Clark-Casey (justincc)
f138a2056e
meaningless change to goose panda
2011-10-11 00:29:41 +01:00
Justin Clark-Casey (justincc)
353e7ce873
Allow monitoring of stats by region name
2011-10-10 23:58:27 +01:00
Justin Clark-Casey (justincc)
62aad4c18f
Add other region stats (total frame time, physics fps, etc.) currently missing from MonitorModule
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Unlike the other 3 stats mechanisms, monitor data can be queried per individual region, which makes this useful.
This doesn't affect an of the existing monitored stats.
2011-10-10 23:48:53 +01:00
Justin Clark-Casey (justincc)
8114f895c2
Provide a way to turn the MonitorModule on and off
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Default is currently on since this is the historical setting
2011-10-10 22:17:29 +01:00
Justin Clark-Casey (justincc)
013bf2775f
remove unused LastAssetID from DynamicTextureUpdaer
2011-10-10 15:19:23 +01:00
Dan Lake
f26a966b8e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-06 22:50:03 -07:00
Dan Lake
4748c19bdb
Refactored "known child region" in ScenePresence. There were 4 different
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ways to access the list/dictionary of child regions and locking was
inconsistent. There are now public properties which enforce locks.
Callers are no longer required to create new copies of lists.
2011-10-06 22:47:33 -07:00
Justin Clark-Casey (justincc)
1f78dc6504
remove the pointless slashes on the end of the (5!) different server stat retrieval mechanisms.
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Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/
Can't do this with webstats yet since it does insane things to the path.
2011-10-07 00:30:35 +01:00
Dan Lake
9a16e76f51
Simplified IsInTransit property on ScenePresence and removed InTransit() which called IsInTransit=true which called m_inTransit=true. Also removed NotInTransit().
2011-10-06 12:39:19 -07:00
Dan Lake
3142982353
Removed redundant scene presence lookups in HGMessageTransferModule
2011-10-05 12:58:24 -07:00
Dan Lake
92c88121c7
Removed all refs to IClientAPI from IAttachmentsModule. Separated client handlers for attachments to call public interface and rearranged module file into sections
2011-10-04 14:40:39 -07:00