Commit Graph

2040 Commits

Author SHA1 Message Date
Oren Hurvitz
e735f76553 LogThreadPool: when the thread is for ProcessPacketMethod, also log the packet type
Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-25 08:01:41 +01:00
Oren Hurvitz
a2dd8f31de Trim search queries (for users, groups, etc.). I have found that sometimes the viewer adds a space at the end, which causes searches to fail.
Resolves http://opensimulator.org/mantis/view.php?id=6935
2014-03-24 18:01:28 +01:00
Justin Clark-Casey (justincc)
178a5a5585 rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.*
Actual inventory processing is done with a single set of static structures rather than per scene.
2014-03-21 23:29:31 +00:00
Justin Clark-Casey (justincc)
1497b75361 minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests in stats category "scene-inventory" instead of "scene"
To distinguish from general scene stats
2014-03-19 00:37:06 +00:00
Justin Clark-Casey (justincc)
a660c0a750 Add scene.<scene-name>.ProcessedFetchInventoryRequests
This shows the number of requests that have been processed.
These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
2014-03-18 20:59:11 +00:00
Justin Clark-Casey (justincc)
e82d394ddf Add scene.<scene-name>.QueuedFetchInventoryRequests stat
This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
2014-03-18 20:10:41 +00:00
Justin Clark-Casey (justincc)
f3e177814a Add regression test for http inventory fetch.
Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
2014-03-17 20:51:35 +00:00
Robert Adams
0b213af675 Fix problem of hurricane speed winds. Thanks Vegaslon. 2014-02-22 15:04:28 -08:00
Justin Clark-Casey (justincc)
bc7fda39b4 Merge branch 'justincc-master' 2014-02-12 23:23:56 +00:00
Justin Clark-Casey (justincc)
e10012a7a6 If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero.
Removes the spurious log warnings if groups are active when NPCs are used.
Adds more regression tests associated with adding messages to the event queue
2014-02-12 23:18:10 +00:00
Robert Adams
c0cc5e0fa4 varregion: Send large region patches for wind and clouds. 2014-02-11 21:07:55 -08:00
Melanie
49c2213a01 Dropping the rest of Avination's modified appearance code for core.
Module to follow.
2014-02-04 01:54:16 +00:00
Robert Adams
4faf11e001 varregion: fix for teleporting by double clicking on a map location.
Thanks Garmin.
2014-01-28 08:49:22 -08:00
Robert Adams
4c362a83f9 Merge branch 'master' into varregion 2014-01-21 11:31:51 -08:00
Mic Bowman
83626e60e6 Adds a configuration option to cannibalize bandwidth from the
udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
Robert Adams
cc5cffc212 varregion: properly pack the region size parameters so he viewer will parse them.
This gets rid of the viewer crash when teleporting into varregions and allows
multiple, adjacent varregions (of the same size) with border crossings.
2014-01-11 22:00:52 -08:00
Robert Adams
1eea6fd452 varregion: Debug messages for region crossing debugging. 2014-01-11 22:00:24 -08:00
Robert Adams
1cf17a3cf7 Merge branch 'master' into varregion
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneBase.cs
	OpenSim/Services/Interfaces/IGridService.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
2014-01-11 08:52:23 -08:00
Melanie
9050c152b4 Dynamically adjust to the number of visual params sent. 2014-01-10 20:31:52 +00:00
Justin Clark-Casey (justincc)
32e9c16957 Merge branch 'justincc-master' 2014-01-08 01:04:26 +00:00
Justin Clark-Casey (justincc)
0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems
Addresses http://opensimulator.org/mantis/view.php?id=6892
Thanks to tglion for this spot.
This resolves a recent regression from 17b32b764a
2014-01-08 00:54:39 +00:00
Robert Adams
7e32313a49 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).

Conflicts:

	OpenSim/Framework/RegionInfo.cs
2014-01-04 19:01:04 -08:00
Melanie
dd96fef940 Dynamically adjust to the number of visual params sent. 2014-01-04 21:18:37 +00:00
Robert Adams
9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
2014-01-03 07:41:06 -08:00
Robert Adams
a01862509e Merge branch 'master' into varregion 2013-12-20 06:52:28 -08:00
Justin Clark-Casey (justincc)
68773ee7c4 Merge branch 'justincc-master' 2013-12-19 01:41:04 +00:00
Justin Clark-Casey (justincc)
a5ca15c428 Create regression test TestSendAgentGroupDataUpdate() for groups agent data sending 2013-12-18 23:35:38 +00:00
Robert Adams
6937eec258 Merge branch 'master' into varregion
Add new region crossing code to varregion

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-17 06:18:13 -08:00
Robert Adams
13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
Melanie
5b73b9c4a8 Committing the Avination Scene Presence and related texture code
- Parts of region crossing code
- New bakes handling code
- Bakes now sent from sim to sim without central storage
- Appearance handling changes
- Some changes to sitting
- A number of unrelated fixes and improvements
2013-12-11 01:39:56 +00:00
Robert Adams
4eb52eb19e Merge branch 'master' into varregion 2013-12-05 21:07:44 -08:00
Justin Clark-Casey (justincc)
bb4f4d9480 minor: Use enums for setting inv/asset types on data upload rather than magic numbers 2013-12-06 00:38:18 +00:00
Justin Clark-Casey (justincc)
16aaba77d4 Properly set InventoryType.Snapshot when a snapshot is uploaded
Resolves http://opensimulator.org/mantis/view.php?id=6857
This prevents the inventory service complaining later about an attempt to change an invariant
2013-12-06 00:30:44 +00:00
Justin Clark-Casey (justincc)
17b32b764a Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing
It turns out that the x/y rot data in mouselook is needed to implement this and to push the avatar against the ground if walking in mouselook.
Doing this in the terse send so that we preserve mouselook rotation information
2013-12-05 02:10:46 +00:00
Robert Adams
31bacfbb63 Merge branch 'master' into varregion 2013-12-01 15:51:42 -08:00
Justin Clark-Casey (justincc)
8b3a4367ea Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero 2013-11-29 02:51:35 +00:00
Justin Clark-Casey (justincc)
ca079c378a Merge branch 'link-sitting' 2013-11-29 02:41:32 +00:00
Justin Clark-Casey (justincc)
0785210e29 Fix stand positions rather than having the stand jump to the root prim. 2013-11-27 02:08:22 +00:00
Justin Clark-Casey (justincc)
60e049ea39 Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook"
Reverting to place on separate branch

This reverts commit ff4e7de776.
2013-11-23 02:31:39 +00:00
Justin Clark-Casey (justincc)
a68d1fad73 Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero"
This reverts commit 9bdd3dc7de.
2013-11-23 02:29:14 +00:00
Justin Clark-Casey (justincc)
9bdd3dc7de Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero
As far as I can see it's valid to change the eye offset even if you aren't changing the at target.
2013-11-23 01:12:20 +00:00
Justin Clark-Casey (justincc)
ff4e7de776 Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook
We now specify sits as offsets from the root prim, as the viewer expects.
2013-11-23 00:53:09 +00:00
Robert Adams
a75ce7423c Merge branch 'master' into varregion 2013-11-05 21:42:27 -08:00
Latif Khalifa
26fd29622d Added sending (for now hard-coded) sim isze in SendMapBlockSplit() 2013-11-06 03:52:04 +01:00
Justin Clark-Casey (justincc)
8e1bf55e7b Add IncomingPacketsResentCount clientstack statistics
This records how many packets were indicated to be resends by clients
Not 100% reliable since clients can lie about resends, but usually would indicate if clients are not receiving UDP acks at all or in a manner they consider timely.
2013-11-06 01:02:20 +00:00
Robert Adams
c931b16c1f Merge branch 'master' into varregion 2013-11-04 22:12:57 -08:00
Robert Adams
f2810bf03a varregion: add plumbing to pass region size from Scene down to the
physics engine.
Older physics engines will default to the legacy region size.
Update BulletSim to use the new region size information.
2013-11-04 22:10:54 -08:00
Robert Adams
92c06a5d0b varregion: fix lawn-mower terrain fill so it works for non-square regions.
Add some debugging logs on region creation to report region size.
2013-11-01 16:37:27 -07:00
Justin Clark-Casey (justincc)
4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago 2013-10-31 23:59:22 +00:00
Justin Clark-Casey (justincc)
50794c9008 minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule 2013-10-31 23:51:01 +00:00