Commit Graph

2025 Commits

Author SHA1 Message Date
Melanie
31ab8b2fe0 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/WebUtil.cs
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-05-05 10:32:04 +01:00
Justin Clark-Casey (justincc)
231a3bf147 Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
This is most useful for capabilities where the url is not self-describing.
2012-05-03 01:45:49 +01:00
Melanie
bf630fb808 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
2012-05-02 01:37:51 +01:00
Justin Clark-Casey (justincc)
9d2e1c67a8 Add regression test for teleporting between neighbouring regions on the same simulator
This adds a non-advertised wait_for_callback option in [EntityTransfer].  Default is always true.
Teleport tests disable the wait for callback from the destination region in order to run within a single thread.
2012-05-01 23:14:12 +01:00
Justin Clark-Casey (justincc)
ab71779221 Revert "Revert "Implement bulk inventory update over CAPS (not recursive by design,""
This reverts commit a90b0e302c.

Sorry, accidentally reverted this completely by mistake, reverting the revert.
2012-04-27 23:54:45 +01:00
Justin Clark-Casey (justincc)
a90b0e302c Revert "Implement bulk inventory update over CAPS (not recursive by design,"
This reverts commit 6e7f13a72d.
2012-04-27 23:46:33 +01:00
Melanie
90305001de Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Justin Clark-Casey (justincc)
07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator.
This involves a large amount of change in test scene setup code to allow test scenes to share shared modules
SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static
May split these out into separate classes in the future.
2012-04-27 00:58:54 +01:00
Justin Clark-Casey (justincc)
cb6791fb30 Tweak log messages on local region to region teleport path to help with problem resolution. 2012-04-26 22:35:25 +01:00
UbitUmarov
fd19601c6b Help big boobies to dance (avatar visualParams). May not persist and need more lobe ? 2012-04-26 16:17:46 +01:00
Justin Clark-Casey (justincc)
f49912f92a minor: Add more detail to unauthorized caps client message 2012-04-26 16:10:24 +01:00
Justin Clark-Casey (justincc)
b0cbf16c19 minor: Add region name to dropped inbound packet message 2012-04-26 16:04:49 +01:00
Melanie
b39de2425c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/CoreModules/World/Land/LandObject.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-07 04:52:14 +01:00
Justin Clark-Casey (justincc)
cce760dbfc Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead.
This reduces pointless memory usage.
2012-04-07 00:40:55 +01:00
Justin Clark-Casey (justincc)
7d8bb33c5b Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry.
This eliminates some pointless memory use.
2012-04-07 00:33:02 +01:00
Diva Canto
8fd86c9156 Packing of folder in SendBulkUpdateInventory always set the folder type to -1. Not sure if there's a reason for it, but I'm changing it to the given folder type. 2012-04-06 11:24:34 -07:00
Melanie
6e7f13a72d Implement bulk inventory update over CAPS (not recursive by design,
do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 02:32:47 +01:00
Melanie
a6c26b093c Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-03-31 02:31:57 +01:00
Melanie
f3132c45d9 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Tests/Common/Mock/TestClient.cs
2012-03-31 02:18:02 +01:00
Melanie
8728b9ea81 Implement bulk inventory update over CAPS (not recursive by design,
do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 01:34:39 +02:00
Justin Clark-Casey (justincc)
bf09d6a22b refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere. 2012-03-29 18:31:57 +01:00
Justin Clark-Casey (justincc)
22a85b947a Add back parts of reverted changes that were not concerned with child agent caching.
This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents.
2012-03-29 01:26:30 +01:00
Justin Clark-Casey (justincc)
93ac47f0d3 Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.

This reverts commit d9f7b8549b.
2012-03-29 01:08:47 +01:00
Justin Clark-Casey (justincc)
d9f7b8549b Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
This allows us to avoid unnecessary multiple calls to the friends service.
All friends functions originate from the root agent and only go to other root agents in existing code.
This also allows us to eliminate complex ref counting.
2012-03-28 23:40:25 +01:00
Melanie
7dad1ded2e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-29 00:27:35 +01:00
Melanie
614c404923 Typo fix 2012-03-28 03:45:52 +01:00
Melanie
b24605d526 Fix typos 2012-03-28 02:55:29 +01:00
Melanie
0463a00d34 Start on Bulk inventory update via CAPS. Not functional yet. HG v2 2012-03-28 02:45:50 +01:00
Melanie
8c0f1e9058 Add a corresponding method for items. HG v2 2012-03-28 02:10:07 +01:00
Melanie
710c14fb57 Add SendRemoveInventoryFolders which allows to remove one or more
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28 01:49:06 +01:00
Melanie
4ab63bfe97 Typo fix 2012-03-28 02:33:15 +02:00
Melanie
caaf25c326 Merge branch 'master' into careminster 2012-03-28 02:56:31 +01:00
Melanie
300488f862 Merge branch 'master' into careminster 2012-03-28 02:46:54 +01:00
Melanie
b519cf6383 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Client/IClientInventory.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
2012-03-28 02:20:40 +01:00
Melanie
2a8b9a47b2 Add SendRemoveInventoryFolders which allows to remove one or more
folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28 01:15:56 +02:00
Melanie
b18b1b1d70 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-27 23:14:43 +01:00
Snoopy Pfeffer
7223b63563 User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. 2012-03-27 22:09:58 +02:00
Melanie
3381899481 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Land/LandObject.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-22 20:38:49 +00:00
Justin Clark-Casey (justincc)
1a8769e6ef Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST.
This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND")
but scripts refer to them with lowercase names (e.g. "sit").
2012-03-21 23:57:39 +00:00
Justin Clark-Casey (justincc)
c39fba8f9d minor: remove some mono compiler warnings 2012-03-20 23:19:11 +00:00
Justin Clark-Casey (justincc)
30b2a8c778 Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
2012-03-20 23:12:21 +00:00
Melanie
35c3124c3b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-20 23:39:02 +00:00
UbitUmarov
efd7ff3146 add some more notifications about changes on physical parameters ( still incomple and there should be a better away ) 2012-03-20 16:46:16 +00:00
Melanie
618244f285 Remove debug output using Console.WriteLine and trim excessive whitespace 2012-03-19 14:39:19 +01:00
UbitUmarov
ae8e089b9c some more work on costs 2012-03-16 15:33:49 +00:00
UbitUmarov
15ad5f492b Playing with object costs CAPS ... 2012-03-15 10:25:18 +00:00
UbitUmarov
84ca09f7c5 added ObjectPhysicsProperties http event message to send viewer that data. For now on caps/EventQueue, and still only used on a material change... 2012-03-15 02:24:13 +00:00
UbitUmarov
cf9ebd301c bug fixs, added a default physics shape estimator based on being a mesh or not and use it on unlink if new root part as type none. Viewer doesn't get updated even with fullupdates we are missing something still 2012-03-14 18:24:04 +00:00
Melanie
d4e6834f99 Hook up the new cap to the SOP changes 2012-03-13 20:49:16 +01:00
Melanie
f53c322b7e Merge branch 'ubitwork' 2012-03-13 20:21:26 +01:00