Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-06-27 00:55:48 +08:00
Code Issues Packages Projects Releases Wiki Activity
31,999 Commits 5 Branches 106 Tags
e043d8a2eb9a6e2fa8bd9fc32aceea2ad83dbca9
Commit Graph

4057 Commits

Author SHA1 Message Date
Tedd Hansen
c447c45895 Removed spaces from directory names 2007-08-09 18:07:22 +00:00
Tedd Hansen
bf69aca961 Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error 2007-08-09 18:03:24 +00:00
MW
cf203cf5ee The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08 17:11:02 +00:00
Tedd Hansen
1a9966abac Commit works? 2007-08-08 15:40:35 +00:00
MW
a3b1a61e6a Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway. 2007-08-08 15:26:19 +00:00
Tedd Hansen
356f59ac45 Added ScriptEngine to solution (prebuild.xml) 2007-08-08 14:36:54 +00:00
Tedd Hansen
2a0e157985 Added ScriptEngine.DotNetEngine 2007-08-08 14:05:13 +00:00
First Previous ... 78 79 80 81 82 Next Last
Powered by Gitea Version: 1.25.5 Page: 1681ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API