Commit Graph

4 Commits

Author SHA1 Message Date
Dr Scofield
9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Justin Clarke Casey
cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 2008-12-23 17:54:13 +00:00
Justin Clarke Casey
85557fb0ef * Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it 2008-12-22 18:47:20 +00:00
Justin Clarke Casey
db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00