Commit Graph

158 Commits

Author SHA1 Message Date
UbitUmarov
e6687f3f0a Updated ubODE dylib for macOS (mantis 9010). Thanks Gavin 2022-06-20 21:31:20 +01:00
UbitUmarov
a7a40af88c update libraries ubode for win32, win64 and linux64. Cannot compile for linux32 or Mac. Support for those platforms will be dropped u nless someone can compile for them and provide us the files. Sources are at our opensim-libs repo, folder ubODE-OpenSim. 2022-05-01 02:55:33 +01:00
UbitUmarov
5f6ca594f2 fix ubode.dll config file for mono and exec mode on the new libs 2022-05-01 02:07:36 +01:00
UbitUmarov
7ed4fb978c let ubode use own unmanaged libraries, so they can change without impact on old ode module. Add those libraries, for now just copies of the ode ones 2022-05-01 01:47:29 +01:00
UbitUmarov
2928daff61 strip out strings from ode for linux libs 2022-04-21 00:56:43 +01:00
Michael Schlenker
9d9a6f0fe8 Add aarch64 openjpeg libs Add libBulletSim and openjpeg for aarch64 aarch64 is armv8 for monos cpu type
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2022-02-08 00:13:22 +00:00
UbitUmarov
926e4ea95e mantis 8624: replace native code libs for Mac by ones signed by Geir Nøklebye (Gavin Hird). Ths again Gavin 2019-11-05 15:39:44 +00:00
UbitUmarov
b1814d3492 Merge branch 'master' into httptests 2017-10-01 18:05:10 +01:00
Robert Adams
cc915b4d05 BulletSim: update MacOS version of libBulletSim to latest version.
See Mantis 8232.
   Thanks Gavin Hird.
2017-09-20 21:02:00 -07:00
UbitUmarov
ca493a1beb Merge branch 'master' into httptests 2017-09-05 20:25:12 +01:00
Robert Adams
6c5cfbafba BulletSim; Update BulletSim.dll's and so's for raycast. 2017-09-03 17:14:59 -07:00
UbitUmarov
8434def603 update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dynamic friction, cant avoid it 2017-08-21 05:00:18 +01:00
Robert Adams
1fdd56f987 BulletSim: Update macOS version of BulletSim with the actual Bullet
2.86. (the last commit was really an update to 2.82).
    Thanks Gavin Hird.
2017-08-18 12:44:29 -07:00
Robert Adams
c804835801 BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision fixes.
Thanks Gavin Hird.
2017-08-17 10:33:18 -07:00
Robert Adams
78c78f69b1 Merge branch 'master' into BulletSim2017 2017-08-15 09:04:03 -07:00
UbitUmarov
bf84e46c59 update libode for MAC, thanks again Gavin Hird 2017-08-15 16:01:56 +01:00
Robert Adams
76c29cb106 Update BulletSim with corrected collision computations.
A fix for Mantis 8010.
2017-08-14 18:46:16 -07:00
Robert Adams
2afd158b1d Update BulletSim with Bullet V2.86.
Should be no functional changes.
2017-08-09 13:43:44 -07:00
UbitUmarov
169a50286b upload ODE lib for linux. Plz keep previus version in case something goes wrong. Thanks jakdaniels for the compilation 2017-07-29 00:08:40 +01:00
UbitUmarov
dfef16297b ubOde don't use old ode body sleep option, a few changes on sleep control, update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen) 2017-07-07 01:49:34 +01:00
UbitUmarov
39751891f4 ubOde: dont do avatar step climb on small true spheres. lets play simple football 2017-07-03 22:47:27 +01:00
UbitUmarov
c5a4c299cb update ode.dll ( windows) 2017-07-02 05:59:49 +01:00
UbitUmarov
edc7575f9e a few changes to ubOde avatar collisions 2017-07-01 01:43:58 +01:00
UbitUmarov
aa4eb2bc14 update ode.dll (windoes only. need bins for others :( ) 2017-06-30 00:30:46 +01:00
Geir Nøklebye
0d31898fd6 Update macOS version of libode to 0.13.2. The library is build as a fat library with both 32 and 64 bit code. O3 optimization and built with macOS 10.11 SDK.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-05-25 05:03:27 +01:00
UbitUmarov
2008e65695 mantis 8780 replace ode bins for linux with ones compiled against older Glibc, Thanks Jak 2017-05-24 21:08:21 +01:00
UbitUmarov
3b33a90e37 update ode binaries for windows 2017-04-21 13:49:25 +01:00
Michael Cerquoni
b498d554e1 update ode binaries for linux; add a minimal velocity for bounce 2017-04-19 21:50:32 -04:00
UbitUmarov
84c9125016 update ode binaries for windows; add a minimal velocity for bounce 2017-04-20 02:25:22 +01:00
Michael Cerquoni
52e03ee5bd update ubODE for Linux x86 and x86_64 to include lasted ODE 0.13.2 2017-04-19 13:24:38 -04:00
UbitUmarov
49884b94a7 update ODE binaries for windows. Other platforms need to compile from opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that 2017-04-18 00:50:55 +01:00
UbitUmarov
22e9647748 update ode binaries for windows 2017-04-14 03:45:03 +01:00
UbitUmarov
040037d713 update ode.dll for windows. Other platforms need fo be compiled from opensim-libs repo, folder ODE-OpenSim.0.13.2. This adds OsTerrain, a replacevment for Heightfield that ubOde can use. Its already rotated as needed and has a diferent Sphere collider, rest is still almost identical. Keep previus ode version in case this goes wrong. 2017-04-12 06:50:34 +01:00
UbitUmarov
12658b1eed update libode for mac osX. Thanks Gavin Hird (mantis 7781) 2016-08-04 15:04:43 +01:00
Melanie Thielker
bb6866b474 Replace the new ODE lib with one built against GLIBC 2.12. It's not our
place to force people to upgrade their distro
2016-01-31 03:07:34 +01:00
UbitUmarov
6427930a7e ODE lib: update the lib for linux 32bit and 64bit, this time without debug info. Thnx again Dan. (keep older close in case this fails 2015-12-26 02:29:53 +00:00
UbitUmarov
073877dcae ODE lib: update the lib for linux 64bit. Thnx Dan. (keep older close in case this fails 2015-12-25 19:33:38 +00:00
UbitUmarov
14250c3d84 ODE lib change: fix capsule - mesh faces double side collisions. Do double side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know 2015-12-25 17:43:20 +00:00
UbitUmarov
2718018cb8 update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux will be updated later if all goes well 2015-10-20 02:12:51 +01:00
UbitUmarov
371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
Robert Adams
f62008f728 BulletSim: bring the BulletSim dll's and so's up to date with
the sources in the 'libs' source repository. No functional changes.
2015-02-13 20:59:13 -08:00
Robert Adams
e26ba505f6 BulletSim: update DLLs, SOs, and dylib with latest versions.
The dylib update is a new version that doesn't leak memory.
2015-01-25 13:24:50 -08:00
Robert Adams
d3a74894ab BulletSim: update BulletSim DLLs and SOs to remove chatty debug log messages. 2015-01-04 14:21:43 -08:00
Robert Adams
db2a22e622 BulletSim: update BulletSim DLLs and SOs.
Hopefully fix problem of multiple physical meshes crashing Windows simulators.
2014-11-30 19:53:01 -08:00
Robert Adams
64cf75866e BulletSim: Windows and Linux 32 and 64 bit versions of Bullet 2.82 2014-08-18 15:52:49 -07:00
Melanie
91b70bf3fe Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Melanie
ba203ed94f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-11-03 21:34:36 +00:00
Robert Adams
d23ef79f98 BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
2013-10-26 21:30:51 -07:00
Robert Adams
a7e7bed660 BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
2013-10-19 11:44:27 -07:00
Melanie
75c68fa29e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00