Justin Clarke Casey
ee3c61247e
* refactor: move scene setup code into common test code assembly
2009-01-23 17:32:38 +00:00
Justin Clarke Casey
227e88a6f4
* minor: remove serialization and deserializationg sog log messages for now
2009-01-23 17:17:46 +00:00
Justin Clarke Casey
15cd1102e1
* minor: small tweak to archive save completion log message
2009-01-23 17:12:15 +00:00
Justin Clarke Casey
ddff7ab20e
* Add direct stream loading and saving methods to the archive module.
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* The async stream method does not yet signal completion to interested calling code
2009-01-23 17:07:37 +00:00
Teravus Ovares
74df9f9c81
* Adds a synchronous jpeg decode for pre-caching purposes
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* When the DynamicTextureModule creates a j2k image, pre-cache the decode so that it doesn't stall any client threads.
2009-01-23 11:00:36 +00:00
Dahlia Trimble
68978e6e2a
add event queue code for sending group IM for future group support
2009-01-23 01:49:32 +00:00
Teravus Ovares
178fd97bd0
* Fixing a group title
2009-01-23 00:08:35 +00:00
idb
757762a630
Implement missing LSL TEXTURE_xxx constants including two new textures.
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Fixes Mantis #3030
2009-01-22 23:58:46 +00:00
Justin Clarke Casey
884009ed33
* Add some caps seed capability path checking to the simple non neighbours standalone region teleport test
2009-01-22 19:46:31 +00:00
Teravus Ovares
28ddc38deb
* Remove a few unnecessary locks to try and prevent lock contention in LLImageManager
2009-01-22 18:28:32 +00:00
Justin Clarke Casey
8a24f61acd
* Change the currently misleading log message when capabilities are added twice, and provide some more information
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* No functional change
* It strikes me that there may be caps problems if double registration is presented if cleanup failed for a previous agent (so a caps handler will remain in memory for that
agent but with a different seed). This needs investigation
2009-01-22 17:51:47 +00:00
Dr Scofield
20359e8591
white space & formatting cleanup
2009-01-22 16:43:28 +00:00
Dr Scofield
7e08d7da15
From: Christopher Yeoh <yeohc@au1.ibm.com>
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this patch makes load-oar a bit more tolerant to irrelevant
differences in the oar file format. Directory entries are now ignored
rather than trying to interpret them as files they hold which results
in the load-oar failing. This change makes it easier to manually
modify oar files.
2009-01-22 16:43:09 +00:00
Sean Dague
54801bb142
* minox fix related to last commit
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com >
2009-01-22 16:06:26 +00:00
Sean Dague
9704196bbf
* Caught 2 dictionary exceptions that were unhandled
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From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com >
2009-01-22 13:59:54 +00:00
Teravus Ovares
9ebba37a7c
* discovered! darn! Removing I <3 OpenSimulator from firstname
2009-01-22 10:04:15 +00:00
Teravus Ovares
a7ccbb3de0
* Added some more comments
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* Fixed up an outgoing packet
* I <3 OpenSimulator
2009-01-22 09:31:01 +00:00
Teravus Ovares
6167019a05
* Adds a Scene Getter property called SceneContents for the Scene's m_sceneGraph. This will allow it to be exposed to modules without resorting to referring to m_sceneGraph
2009-01-22 01:50:00 +00:00
Teravus Ovares
c6154c8987
* Add File cache for j2k layer decodes. This will make it so that the server will decode the j2k stream once and cache it to disk so that the cache is saved across sim restarts.
2009-01-22 01:33:46 +00:00
Justin Clarke Casey
37fa677548
* refactor: Extract caps related code from scene and put into a region module
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* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Justin Clarke Casey
2921729bf2
* Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()
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* These still appear to suceed with the current code!
2009-01-21 18:57:05 +00:00
Justin Clarke Casey
d2d273aebe
* minor: move connection success log message so that it doesn't get printed again if a duplicate use circuit code packet comes in
2009-01-21 18:46:44 +00:00
Justin Clarke Casey
22aeda3ba1
minor: find in existing senderUUID field for chat messages originating from a client
2009-01-21 17:56:25 +00:00
Teravus Ovares
1a55dd11f1
* More friendly OpenJpeg error handling.
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* Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that.
* In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
2009-01-21 11:16:33 +00:00
Dahlia Trimble
032b30ffdb
Fix an error in sculpt LOD calculation
2009-01-21 02:40:09 +00:00
Melanie Thielker
cbbb3a0c6d
And another method added
2009-01-20 21:59:11 +00:00
Melanie Thielker
5ae3364152
Small interface addition
2009-01-20 21:45:44 +00:00
Teravus Ovares
e1f5e2df3f
* minor: A few comments. A bit of cleanup.
2009-01-20 06:07:36 +00:00
diva
e4c1e20d27
Very minor: added a missing {0} in a couple of Error messages.
2009-01-20 01:50:20 +00:00
idb
afc48ce39c
Added overrides for == and != for list.
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Fixes Mantis #3002
2009-01-20 00:10:39 +00:00
Teravus Ovares
68baf9096a
* Another image packet edge case. Thanks nebadon for printing a log of it
2009-01-19 21:29:44 +00:00
idb
a47d851295
Correct energy calculation to include the mass of the object.
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Fixes Mantis #3006
2009-01-19 19:15:55 +00:00
Teravus Ovares
4823f2ae8e
* Set SVN Properties
2009-01-19 18:33:25 +00:00
Justin Clarke Casey
96e15058d5
* minor: Just some minor log elaboration to reveal in the logs where a teleport is being directed rather than just its position
2009-01-19 17:15:27 +00:00
Teravus Ovares
8e01f75784
* Progressive texture patch + PriorityQueue put into the LLClient namespace.
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* Updates LibOMV to r2362
2009-01-19 17:11:57 +00:00
idb
63d2885008
Moved applying an impulse to a newly rezzed object to minimise the delay getting the object moving.
2009-01-18 14:46:43 +00:00
idb
ed0661e25a
Subscribe to collision events if needed when turning an object to non-phantom from phantom.
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Fixes Mantis #1883
2009-01-18 11:25:12 +00:00
Dahlia Trimble
37b63636ee
Added an optional password for the IRC module
2009-01-18 10:50:53 +00:00
diva
1d8821ccb2
Getting rid of the CheckRegion call during TPs. This seems to be not just useless, but sometimes problematic (mantis #2999 ). Initial tests indicate that this call is not necessary. Let's see if this stands in the wild.
2009-01-18 01:45:22 +00:00
Melanie Thielker
96d6c6b1f3
Change list type to compare length instead of references.
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Fixes Mantis #3002
2009-01-17 18:35:40 +00:00
Justin Clarke Casey
eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
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sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
Justin Clarke Casey
bee9efa30e
* minor: Future archiver test stub
2009-01-16 18:31:07 +00:00
MW
e21b3bf390
Added support so that during the loading of a xml link list, it checks if a linked hypergrid region's real location is within 4096,4096 map spaces of its "local" location. If it is outside of that range ( so it wouldn't be possible to teleport to it) then it ignores it and doesn't create a link.
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See the hypergrid wiki page for more details.
2009-01-16 17:56:44 +00:00
MW
eb5a022981
Added some basic relocation mapping support for when loading hypergrid links from a xml file.
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Console Command: link-mapping <StartXloc> <StartYloc>.
This results in only the last two digits of any of the locations defined in the xml file being used, and those 0-99 values being added to the StartXloc and StartYloc figures.
For more infomation, see the email on the mailing list and the soon to be added instructions on the wiki's hypergrid page.
Also made the Secion Names in xml file case insensitive.
2009-01-16 12:52:05 +00:00
Jeff Ames
23bd915ecd
Minor formatting cleanup, add copyright header.
2009-01-16 04:42:24 +00:00
diva
e80dcfa9f6
Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed.
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* Added an additional lock in GetScenePresences()
* Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
2009-01-15 23:37:49 +00:00
Justin Clarke Casey
adc61008cc
* add file I just missed out, nggggff
2009-01-15 21:29:24 +00:00
Justin Clarke Casey
093adb2113
* Add new unit test for simple teleport in a standalone.
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* Does not yet check results.
2009-01-15 21:27:55 +00:00
MW
0ec96d294a
Small bit of refactoring related to the hypergrid link loading from xml files.
2009-01-15 17:09:51 +00:00
MW
d40e07a2c7
Added support for a "excludeList" as part of the hypergrid xml link file loading. So that certain links in the file will be ignored. See the wiki's hypergrid page for details (in about a hour).
2009-01-15 15:31:40 +00:00