Justin Clarke Casey
d0aabcb186
* Add "reset user password" command to user server
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* Some copy and pasting has occurred because it's difficult to properly refactor some bits at present. I'm very ashamed and it will disappear at some future point.
2008-09-15 19:17:10 +00:00
Justin Clarke Casey
9170361bee
* Complete refactoring accidentally left unfinished so that all server help requests flow through the ShowHelp() method
2008-09-15 17:45:48 +00:00
Melanie Thielker
9e545c9984
Mantis #2133
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Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
2008-09-06 14:58:23 +00:00
Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Justin Clarke Casey
3faadb3f5c
* minor: Tiny doc addition to trigger another build that hopefully won't fail
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* I can't see why the last compile failed - hoping it's some kind of glitch
2008-08-30 18:29:37 +00:00
Adam Frisby
618ccd4ebc
* Ditto, UserServer/Main.cs
2008-08-30 13:06:58 +00:00
Justin Clarke Casey
4a475ca2be
* minor: refactor thread report into a method that returns a string rather than displays information directly
2008-08-25 23:21:07 +00:00
Teravus Ovares
2912aafe25
* This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
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* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Justin Clarke Casey
992b04a23e
* Move GridInfoService into Framework.Communications and eliminate Common.Communications for now (since this was the only class in that project)
2008-08-16 20:42:43 +00:00
Melanie Thielker
0a18d544c5
Mantis #1936
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Thank you, gsky, for a patch that corrects the threading model
to use the multithreaded apartment in the grid servers and
region server.
2008-08-13 19:22:32 +00:00
Justin Clarke Casey
0fd2bde111
* minor: remove unused grid send/receive keys from user server configuration
2008-08-09 20:41:18 +00:00
Dr Scofield
03efaff60e
moving GridInfo application plugin into a common standalone/grid
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service, adding a plain REST GET handler returning XML (no LLSD),
adding appropriate add handler calls to OpenSimBase and UserServer.
2008-07-28 12:18:48 +00:00
Justin Clarke Casey
918c0a4826
* refactor: move remaining user service -> inventory service OGS1 calls into the specific inter service class
2008-07-24 17:10:07 +00:00
Justin Clarke Casey
77297ed6cc
* Separate out OGS1 calls used between services (rather than from region to services) into a separate assembly to parallel OpenSim.Region.Communications.OGS1
2008-07-24 15:56:50 +00:00
Justin Clarke Casey
29e8fcd13c
* minor: Rename IInterGridInventoryServices since it's inter service rather than inter grid
2008-07-24 15:20:57 +00:00
Johan Berntsson
344c9caeb6
thanks lulurun for a security patch that blocks unathorized access to the inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service )
2008-07-23 06:59:02 +00:00
Justin Clarke Casey
b2b5675bd4
* refactor: move new inventory service call by user server to OGS1 with all the other service calls
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* will post to mailing list about moving this shortly
2008-07-22 17:43:09 +00:00
MW
9a5a7b2614
Added option to userserver config, to be able disable/enable the LLSD Login support. As far as I know, the LLSD login method is currently only used by libsl based clients/bots. So could be useful to be able to disable this if a grid comes under a griefing attack from libsl bots.
2008-07-08 15:36:27 +00:00
Teravus Ovares
e0b821f875
* This enables grid-wide instant messaging in a peer to peer with tracker style way over XMLRPC.
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* Friend status updates are still only local, so you still won't know before instant messaging someone if they're online.
* The server each user is on and the user server must be updated or the instant message won't get to the destination.
2008-06-01 14:13:29 +00:00
Justin Clarke Casey
15d41c2fc2
* Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean
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* Hook all server startups into base opensim server startup method
2008-06-01 01:34:46 +00:00
Teravus Ovares
febe78d062
* Implements UserServer logoff in a few situations
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* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
2008-05-31 12:18:29 +00:00
Sean Dague
a5fb011041
in theory implement the backend of appearance for grid.
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testers encouraged so I can track down issues.
2008-05-16 18:23:13 +00:00
Justin Clarke Casey
6812de9af2
* Minor: For no particularly good reason, make all console prompts conform to the same prompt scheme
2008-05-16 18:19:02 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Justin Clarke Casey
0f50162961
* Refactor additional stats collection common code into base opensim server
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* If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
2008-05-14 21:53:40 +00:00
Jeff Ames
c995d60d37
Formatting cleanup.
2008-05-14 05:11:23 +00:00
Justin Clarke Casey
313a635d1e
* Fix opensim region server shutdown.
2008-05-09 13:21:12 +00:00
Adam Frisby
80cbd468ea
* Some refactorings.
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* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Justin Clarke Casey
250fb6f5db
* Move shutdown processing to base OpenSimServer, overriding the method where appropriate
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* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-07 16:24:15 +00:00
Sean Dague
1b7f1c956c
plumb in connection string to the user database paths. mysql and mssql
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just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
2008-05-02 18:59:12 +00:00
Adam Frisby
20a9bf08f5
* Rolled back a few changes.
2008-05-01 18:04:42 +00:00
Adam Frisby
fc6c4dc399
* Cleaning code still.
2008-05-01 16:41:01 +00:00
Adam Frisby
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
Justin Clarke Casey
dcaf457bb8
* Change user inventory create from explicit 'create user' command on the console from sync to async
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* Catch more error conditions and provide more messages when things go wrong
2008-04-20 19:07:42 +00:00
lbsa71
7f11079f57
* Refactored out common http handler operations
2008-03-28 21:43:46 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
Teravus Ovares
fe49c96ee0
* Applying Ahzz's profile patch. Thanks Ahzz!
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* Fixed a few bugs in the patch that are sim crashers.
* There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
2008-03-03 08:30:36 +00:00
Teravus Ovares
cb828c9824
* More Message server stuff. Still not ready.
2008-02-26 08:31:00 +00:00
Teravus Ovares
b831a91852
* Message Server Linkages (still not ready for use so don't start it yet)
2008-02-25 06:33:14 +00:00
Justin Clarke Casey
500d259c25
* Do not allow a user to be created if one with the same name already exists
2008-02-18 15:50:18 +00:00
Tedd Hansen
44385800cf
Changed UserServer create user password input to cleartext so we can see what the all the fuzz/blur is about. Make sure that you hide your monitor and that there are no black vans with large antennas parked outside while you type the password.
...
Actually, turn off your monitor while typing password. Then press reset button on your computer.
2008-02-14 10:04:14 +00:00
Jeff Ames
e207284fef
Clean up logging calls using String.Format explicitly
2008-02-10 01:57:59 +00:00
Jeff Ames
49622dfbc5
Update version numbers to 0.5
2008-02-07 04:41:08 +00:00
Jeff Ames
6ed5283bc0
Converted logging to use log4net.
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Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
Justin Clarke Casey
baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
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* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
2008-02-04 18:52:24 +00:00
Justin Clarke Casey
a1c9349d47
Refactor only: serve stats objects directly through StatsManager singleton
2008-02-04 16:22:58 +00:00
Justin Clarke Casey
beefbb46d2
* Add total logouts (and total logins) to server side user stats
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* Passing the stats collector through object chains is not ideal - this will change when more stats come in
* This change will need a prebuild
2008-01-28 22:00:38 +00:00
Justin Clarke Casey
90c853685c
* Add very basic initial login stats to the user server
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* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next
2008-01-25 19:24:25 +00:00
Teravus Ovares
a3851b3812
* Added hooks for logout to all IUserService and all that implement it.
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* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user>
2008-01-20 23:08:50 +00:00