Commit Graph

22 Commits

Author SHA1 Message Date
Teravus Ovares
7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Dr Scofield
24e15088ea renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessage 2008-07-25 10:05:50 +00:00
Dahlia Trimble
473059905f Commented out a readline that was preventing the sim from shutting down in some cases 2008-07-18 08:22:05 +00:00
Dr Scofield
4476d484c3 fixing warning in IRCBridgeModule and logging the exception cause now. 2008-07-14 12:32:34 +00:00
Dahlia Trimble
d262fb5650 adds a default value of true to the new IRC bridge configuration option "nicknum" to provide backwards compatibility for existing OpenSim.ini files 2008-07-14 09:16:07 +00:00
Charles Krinke
0b28cf84f1 Mantis#1718. Thank you kindly, Mircea for a patch that:
Adds some IRC bridge improvement.
2008-07-12 17:19:24 +00:00
Dr Scofield
eec67d7402 trying to fix mantis #1711. 2008-07-11 14:33:47 +00:00
Sean Dague
6a66caa02e revert 5028, as this approach to 1 nick per avatar isn't going to work,
however, I think I understand now how to make it work.  I just don't want
to have this broken for people this weekend.
2008-06-06 20:42:12 +00:00
Sean Dague
2cfdfaeaa5 experimental IRC changes, because it's friday, and I'm curious if this
will work.
2008-06-06 20:21:25 +00:00
Jeff Ames
4ec4e16c80 Formatting cleanup, minor refactoring, svn properties. 2008-06-04 09:59:27 +00:00
Justin Clarke Casey
6265ea371e * Stop the IRC module throwing a nre on shutdown if it isn't actually being used 2008-05-30 16:16:03 +00:00
Justin Clarke Casey
ea4982e453 * Successfully pick out prims.xml file from archive 2008-05-30 16:08:28 +00:00
Dr Scofield
9590e671e6 while investigating why IRCBridgeModule.Close() was having no effect, i
noticed that Scene.Close() will only call Close on non-shared region
modules. i've now added code to SceneManager.Close() to collect all
shared region module from each scene before calling Scene.Close()
on it and then, once, all Scenes are closed, go through the list of
collected shared region modules and close them as well. SceneManager.Close()
is only called when we initiate a shutdown --- i've verified that a
Scene restart does not trigger the shutdown of shared modules :-)

also, this adds a couple of bug fixes to the IRCBridgeModule (which
after all didn't take kindly to being closed) as well as a check to
InterregionModule's Close() call.

finally, this fixes the RestPlugin's XmlWriter so that it no longer
includes the "xsd=..." and "xsi=..." junk.
2008-05-30 12:29:30 +00:00
Jeff Ames
5752c1f5c2 Formatting cleanup. 2008-05-28 03:44:49 +00:00
Dr Scofield
1d3d739da4 fixes a CTB when IRCBridgeModule is not configured. 2008-05-27 13:16:44 +00:00
Dr Scofield
34f1741866 cleaning up: coding style guidelines violation in RestPlugin.cs.
adding support for enabled = true|false for IRCBridgeModule
2008-05-27 12:24:29 +00:00
Dr Scofield
a2f8f58f7d I'm dropping the ISimChat interface as that has now been
replaced by EventManager events. 

also, i've added instructions to README.txt about running 
runprebuild.sh and on how to report bugs.

plus some minor fixes (dropping m_log statement left over 
from debugging llOwnerSay, nicer catch of exception in 
IRCBridgeModule
2008-05-27 08:21:59 +00:00
Dr Scofield
1bb1d5d9b0 This cleans up a merge mess from the earlier checkin and implements llOwnerSay()
via the newly created Scene.SimBroadcast() call.
2008-05-26 15:37:31 +00:00
Dr Scofield
42cdf3c240 Adding OnChatBroadcast event logic to EventManager providing
a clean interface for Sim broadcasts. Added SimBroadcast support to 
ChatModule.

Removing all code from IRCBridgeModule dealing with agent/client directly.

Cleaning up ChatModule.

Polishing IRC messages, adding support for "/me" (both directions).
2008-05-26 11:56:04 +00:00
Jeff Ames
5d77625e9a Update svn properties. Formatting cleanup. 2008-05-25 23:27:38 +00:00
Dr Scofield
b3e413bef7 forgot to actually remove IRCBridgeModule.FindClientRegion() 2008-05-23 16:10:11 +00:00
Dr Scofield
09188d5d10 IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in
finding out which region a new avatar was logging in to; the same problem
occurred when the client/avatar logged out. the reason was mani-fold:

- Scene.AddNewClient(...) would call SubscribeToClientEvents(client)
  which would subscribe to all client events and then call 
  TriggerOnNewClient(...) BEFORE the ScenePresence object had even been
  created and added. i've moved the TriggerOnNewClient() call to the
  end of Scene.AddNewClient()
- Scene.AddNewClient(...) is called with child == true; a later call
  to ScenePresence.MakeRootAgent() will turn child to false. When
  OnNewClient is triggered, child is still true, causing IRCBridgeModule's
  FindClientRegion to ignore the ScenePresence of the new avatar.

i've changed IRCBridgeModule to still use OnNewClient and also OnLogout
and OnConnectionClosed but only to signal that the avatar has logged on
(logged off respectively). to track whether an avatar has actually entered
a region i've added EventManager.OnMakeRootAgent (complementing 
OnMakeChildAgent). 

also, i've cleaned up the internal IRCModule code a bit. currently it 
still uses IClientAPI.SendChatMessage() which replicates the code in
ChatModule, that needs to be changed to use TriggerOnChatFromWorld().
2008-05-23 16:07:47 +00:00