Dr Scofield
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748f72326d
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last round of warning squashing. calling it a day now.
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2008-06-27 23:03:39 +00:00 |
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Justin Clarke Casey
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e31de6707f
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* refactor: Fission ArchiveWriteRequest into prepare and execute classes
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2008-06-16 17:13:28 +00:00 |
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Justin Clarke Casey
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fb91a1aa49
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* Put in stubs for "load-oar" command, including ultra-primitive temporary tar loading code
* Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it
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2008-05-28 17:49:34 +00:00 |
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Justin Clarke Casey
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0719c87b83
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* Break out baby archiving code into separate class ready for async asset requesting
* No user functionality yet
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2008-05-26 02:12:32 +00:00 |
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Justin Clarke Casey
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5c8a93c426
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* Extract and boil down necessary texture UUIDs for an archive of the scene prims
* no user functionality yet
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2008-05-26 01:50:40 +00:00 |
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Jeff Ames
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5d77625e9a
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Update svn properties. Formatting cleanup.
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2008-05-25 23:27:38 +00:00 |
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Justin Clarke Casey
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f3067ce6f9
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* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
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2008-05-24 22:45:13 +00:00 |
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Justin Clarke Casey
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dd4100db4c
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* Get the xml2 entities serialization representation in the archiver module
* Not yet reusing serialization module - this will happen in the future
* No user functionality yet
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2008-05-24 19:21:57 +00:00 |
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Justin Clarke Casey
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0c94da8305
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* Plug in stubbed out archiver module
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2008-05-22 22:21:58 +00:00 |
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