Commit Graph

6 Commits

Author SHA1 Message Date
Justin Clarke Casey
7d5a21ddbf * Allow terrains to be loaded and saved from streams as well as directly to and from files
* Should be making use of this in the next revisions
2008-06-29 19:21:43 +00:00
Charles Krinke
8f5a8e4f9f Mantis#1569. Thank you kindly, Nebadon for a patch that
addresses: Rotation of terrains varies between all the formats, 
Raw and R32 seem to be the same, while PNG, JPG, BMP all seem 
to be rotated 180 degrees different.
2008-06-23 20:15:39 +00:00
Jeff Ames
65c5efe43b Formatting cleanup. 2008-05-16 01:22:11 +00:00
Adam Frisby
87b3137928 * Cleaned up code in Terrain, Tree and Map modules.
* Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. 
* Moved MapImageModule.cs to Modules/World/WorldMap
* Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
2008-05-03 20:00:35 +00:00
Jeff Ames
d51ce47b2d Update svn properties. Minor formatting cleanup. 2008-05-01 14:31:30 +00:00
Adam Frisby
4a8c1e4393 * Commiting a bunch of missed files. 2008-04-30 21:22:29 +00:00