Melanie
bc17e2e9cf
Merge branch 'master' into bigmerge
2011-12-05 20:32:35 +00:00
Justin Clark-Casey (justincc)
4567555c49
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
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This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-05 20:44:20 +00:00
Melanie
5ab536a1e9
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-05 17:10:51 +00:00
Melanie
ec8c93aa5e
Implement ChangeInventoryItemFlagsPacket handling
2011-12-04 12:35:01 +01:00
Justin Clark-Casey (justincc)
5460f2e035
refactor: Separate the upload baked texture handler out from BunchOfCaps
2011-12-01 23:24:15 +00:00
Melanie
b60ff651a3
Merge branch 'master' into bigmerge
2011-12-01 12:16:59 +00:00
Justin Clark-Casey (justincc)
fa63054c4f
On "show caps", stop excluding the seed cap but do exclude it elsewhere
2011-11-29 20:37:03 +00:00
Justin Clark-Casey (justincc)
658d02b5e9
Improve some of the debug help messages
2011-11-29 16:56:31 +00:00
Justin Clark-Casey (justincc)
ff0d020007
Correct mistake in "debug eq" help
2011-11-29 16:18:14 +00:00
Melanie
dc612d0f08
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-11-28 11:06:38 +00:00
Justin Clark-Casey (justincc)
bafea2282a
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
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This has been handled by WebFetchInvDescHandler.Fetch() for some time.
2011-11-26 01:39:23 +00:00
Justin Clark-Casey (justincc)
11c19b0d2e
Use the same web fetch handler for every request from every avatar, since it contains no instance code
2011-11-26 00:29:01 +00:00
Justin Clark-Casey (justincc)
95a686dbf5
Fix config so that you can have both WebFetchInventoryDescendents and FetchInvnetoryDescendents2 caps active at once
2011-11-25 23:45:29 +00:00
Justin Clark-Casey (justincc)
5b4fe23f7f
Resolve error where an unknown asset type would cause the fetch inventory descendents cap to fail.
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Introduced just a few commits ago in 0688861
2011-11-25 23:43:57 +00:00
Justin Clark-Casey (justincc)
676d32974a
Implement the FetchInventoryDescendents2 capability using the same code as WebFetchInventoryDescendents.
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Enabling this by setting Cap_FetchInventoryDescendents2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini downloads inventory via http rather than udp in later viewers.
2011-11-25 22:46:42 +00:00
Justin Clark-Casey (justincc)
8c82ff16ad
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/InventoryTypeToString to convert types to strings
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These cover a wider range of types.
2011-11-25 21:54:31 +00:00
Justin Clark-Casey (justincc)
a58f5b2f66
When setting packet level logging via "debug packet", apply to all clients, not just root ones.
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Also adds scene name and client type (root|child) to logged information.
2011-11-24 22:08:34 +00:00
Justin Clark-Casey (justincc)
0a60e9537f
comment out a noisy log line I accidentally left in from the last commit
2011-11-24 21:30:40 +00:00
Justin Clark-Casey (justincc)
63c137820b
Stop passing a request handler to the initial caps.RegisterHandler in EventQueueGetModule since this is immediatley replaced by a poll server handler.
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This allows us to comment out a bunch of code and simplify the codebase and readability.
2011-11-24 21:27:35 +00:00
Justin Clark-Casey (justincc)
0174e326e3
Add a "debug eq" console command for debugging.
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This will log outgoing event queue message names if turned on.
2011-11-24 20:27:11 +00:00
Melanie
afca742392
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2011-11-14 20:03:47 +00:00
Justin Clark-Casey (justincc)
ff36a1bc7b
If a friends identifier which is too short is given to HGFriendsModule.GetOnlineFriends() then spit out a warning rather than failing on the String.Substring().
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This is to progress http://opensimulator.org/mantis/view.php?id=5789
2011-11-14 16:06:06 +00:00
Melanie
a4ec97cfdd
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
2011-11-11 23:43:18 +00:00
Justin Clark-Casey (justincc)
ce8441132e
Restore sending of OutPacket() for object kills removed in commit c7dd7b1.
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OutPacket() must be called within the m_killRecord lock. Otherwise the following event sequence is possible
1) LLClientView.ProcessEntityUpdates() passes the kill record check for a particular part suspends before OutPacket()
2) Another thread calls LLClientView.SendKillObject() to delete the same part and modifies the kill record
3) The same thread places the kill packet on the Task queue.
4) The earlier thread resumes and places the update packet on the Task queue after the kill packet.
This results in a ghost part in the sim that only goes away after client relog.
This commit also removes the unnecessary m_entityUpdates.SyncRoot locking in SendKillObject.
2011-11-11 22:37:57 +00:00
Melanie
323b76cee4
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-11-06 20:54:13 +00:00
Melanie
c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
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packet per prim. More to come as we change to make use of this.
2011-11-06 20:38:07 +00:00
Melanie
243acef917
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2011-11-03 00:06:14 +00:00
Dan Lake
e2c51a977d
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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UpdateFlag is now referenced/used only within SOP and SOG. Outsiders are
using ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule on
SOP consistently now. Also started working toward eliminating those
calls to ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule
from outside SOP in favor of just setting properties on SOP and let SOP
decide if an update should be scheduled. This consolidates the update
policy within SOP and the client rather than everywhere that makes
changes to SOP. Some places forget to call update while others call it
multiple times, "just to be sure".
UpdateFlag and Schedule*Update will both be made private shortly.
UpdateFlag is intended to be transient and internal to SOP so it has
been removed from XML serializer for SOPs.
2011-11-02 14:59:00 -07:00
Melanie
c55e161dc4
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2011-11-02 11:49:25 +00:00
Dan Lake
7c8bfac11b
Removed redundant SceneContents property from Scene. It's the same as SceneGraph property.
2011-11-01 17:20:12 -07:00
Melanie
083b28de8c
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-10-30 10:16:25 +00:00
Justin Clark-Casey (justincc)
5ae8de3c00
Stop setting _position as well as m_taint_position in ODECharacter.Position
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setting position at the same time as taint appears to undermine the whole purpose of taint
testing doesn't reveal any obvious regressions in doing this
2011-10-29 01:39:48 +01:00
Melanie
b975cbcbed
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2011-10-27 18:14:38 +01:00
Justin Clark-Casey (justincc)
e210d95821
Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly passed a null node reference.
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Addresses worst aspect of http://opensimulator.org/mantis/view.php?id=5752
2011-10-27 02:50:58 +01:00
Melanie
fd22159d0c
Merge branch 'master' into bigmerge
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Conflicts:
OpenSim/Framework/Watchdog.cs
2011-10-26 01:27:24 +01:00
Justin Clark-Casey (justincc)
8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-25 20:24:21 +01:00
Melanie
c8dfef1583
Merge commit '9ec672c70b28b8c1d6d81bab7744fcf7bf9b83c7' into bigmerge
2011-10-25 03:26:44 +01:00
Melanie
a055dd39ac
Merge commit '79d5bc9beb445ca07cff9ecbd91d89b2a57e14da' into bigmerge
2011-10-25 03:26:34 +01:00
Melanie
740077a291
Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge
2011-10-25 03:26:20 +01:00
Melanie
dc24ac4f20
Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge
2011-10-25 02:54:34 +01:00
Melanie
51fd5bac5e
Merge commit '96ff2c63ed47e29a92cc79b6e8753d21e54da061' into bigmerge
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2011-10-25 02:54:24 +01:00
Melanie
2895789bd0
Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
2011-10-25 01:51:24 +01:00
Melanie
747786aac0
Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmerge
2011-10-25 01:43:05 +01:00
Melanie
9ceb98344a
Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge
2011-10-25 01:37:11 +01:00
Melanie
13d635d1d7
Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge
2011-10-25 01:37:01 +01:00
Melanie
0b833c458a
Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmerge
2011-10-25 01:35:51 +01:00
Melanie
080a41e9f9
Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge
2011-10-25 01:35:30 +01:00
Justin Clark-Casey (justincc)
9ec672c70b
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler
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Actually doing the tear down appear to have no ill effects with region crossing and teleport.
2011-10-24 23:16:03 +01:00
Justin Clark-Casey (justincc)
79d5bc9beb
separate out future common setup code from EventQueueTests.AddForClient()
2011-10-24 22:29:13 +01:00
Justin Clark-Casey (justincc)
e28e2d24c7
Add new EventQueueTests with basic test to check that adding a client registers an http poll
2011-10-24 22:23:41 +01:00