*Added parcel join support
*Made parcel saving and loading much more efficient
*Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server)
*Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead
* Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
*Added Parcel Backup Support for DB4. Other storages currently do not save
*Added parcelIDList in ParcelManager to speed up parcel fetching at position
*Added ParcelData.cs and ParcelData class for better storage support
*Documentation for parcel added
*2 Parcel Related bug fixes
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.