Commit Graph

11 Commits

Author SHA1 Message Date
John Hurliman
edd393ff30 Reverting the deletion of files related to texture sending until we figure out exactly what is and isn't needed 2009-10-20 11:58:23 -07:00
John Hurliman
9a5e7222ce * Removing cruft left over from the conversion to the new texture sending and UDP code
* Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems
2009-10-20 10:33:23 -07:00
Justin Clark-Casey
e5904c3883 remove some more mono compiler warnings 2009-08-05 17:39:32 +01:00
Justin Clark-Casey
190bdc8a2e * Remove some mono compiler warnings 2009-08-05 17:33:23 +01:00
Teravus Ovares
a8246bc57e * Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!)
* Thread Reduction!
* Might have been sending more image packets then necessary previously, texture times 2.    We'll see if this reduces the texture packet load.
2009-07-30 06:27:45 +00:00
Jeff Ames
840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
diva
5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems: 
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
2009-05-15 05:00:25 +00:00
Justin Clarke Casey
5146cb7a72 * refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
Justin Clarke Casey
93837807ff * refactor: remove AssetCache field hanging off Scene
* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
lbsa71
801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
Dr Scofield
a89d097355 starting phase 2 of the OpenSim.Region.Environment commit: relocating
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-09 09:16:15 +00:00