Commit Graph

6 Commits

Author SHA1 Message Date
Melanie
d781742d8e Fix scope support to get friends list names across co-hosted grids 2019-08-07 17:58:08 +01:00
UbitUmarov
6d063785bd add RemoveUser to UserManagement 2018-10-20 14:04:11 +01:00
UbitUmarov
f1c6769ca5 set HasGridUserTried on usercache of NPCs 2016-12-07 02:14:26 +00:00
UbitUmarov
04ea34f379 add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still 2016-08-17 06:00:42 +01:00
Freaky Tech
0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data
it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.

There are lots of broken creator data fields in assets.

The following issues arise from the broken data in the old User Management Module:

failing HG IM
failing HGFriends Requests

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 16:17:12 -05:00
Diva Canto
e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00