Commit Graph

9 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
0f83f87233 Remove unused fields from CollisionEventUpdate 2011-10-25 22:39:08 +01:00
Robert Adams
96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 2011-08-29 10:10:48 -07:00
Robert Adams
21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. 2011-08-26 15:51:21 -07:00
Robert Adams
fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. 2011-08-18 14:32:09 -07:00
Mic Bowman
82f41fdcb5 BulletSim: fix problem with not convex hulling large objects by creating unit meshes and always scaling in Bullet 2011-08-05 14:53:39 -07:00
Robert Adams
7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning 2011-08-05 11:01:27 -07:00
Robert Adams
869883f2dc BulletSim: fix buoyancy for prims. Start of configurable physics parameters. 2011-07-22 15:23:57 -07:00
Robert.Adams
5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling).
Fix folding feet by using collision normals.
Add constraint specification.
2011-07-22 10:23:40 -07:00
Robert Adams
302d72701d BulletSim initial checkin 2011-06-20 17:24:42 -07:00