Commit Graph

445 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc)
319507f521 Add test for not found response from GetTexture cap handler.
Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite
2011-12-05 21:04:17 +00:00
Justin Clark-Casey (justincc)
4567555c49 Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-05 20:44:20 +00:00
Justin Clark-Casey (justincc)
a82aea53f8 Split up test SceneHelpers to provide an AddChildScenePresence() call 2011-12-03 19:32:59 +00:00
Justin Clark-Casey (justincc)
4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected.
2011-12-03 18:59:54 +00:00
BlueWall
d4e3a7fe81 Shell Environment Variables in config
Adding updated Nini and support to use shell environment variables in OpenSimulator configuration.

  Nini @ https://github.com/BlueWall/Nini-Dev
2011-11-23 10:11:47 -05:00
Justin Clark-Casey (justincc)
89632f3ea8 Add test for removing a friendship. 2011-11-14 20:56:56 +00:00
Justin Clark-Casey (justincc)
de895ee54a Add very simple FriendsModuleTests.TestNoFriends() 2011-11-14 17:18:51 +00:00
Melanie
c7dd7b13a2 Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
2011-11-06 20:38:07 +00:00
Justin Clark-Casey (justincc)
ffdf59a57c Get UUIDGatherer to scan notecards in the graph for asset uuids.
This is to support npc baked texture saving in oars and iars.
May address http://opensimulator.org/mantis/view.php?id=5743
2011-10-22 02:16:46 +01:00
Justin Clark-Casey (justincc)
30320505fa redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we can comment out some inconsistency 2011-10-22 00:58:56 +01:00
Justin Clark-Casey (justincc)
bc2da4eaad correct misleading method doc on CreateNotecardAsset() 2011-10-22 00:55:50 +01:00
Justin Clark-Casey (justincc)
c4f8da7359 in AssetHelpers, store the actual text passed in to the method, not the string "data" 2011-10-22 00:45:47 +01:00
Justin Clark-Casey (justincc)
5d7eaedbeb encode notecard assets in proper format for tests, rather than just using whatever string is given 2011-10-22 00:21:45 +01:00
Justin Clark-Casey (justincc)
9b3bbedeea refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset() 2011-10-22 00:13:46 +01:00
Justin Clark-Casey (justincc)
120114e96b refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter 2011-10-17 20:50:29 +01:00
Justin Clark-Casey (justincc)
ddf54b5537 move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
Justin Clark-Casey (justincc)
528cc8136e fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params 2011-10-15 02:54:43 +01:00
Justin Clark-Casey (justincc)
aa19ccf65c refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 2011-10-14 01:45:46 +01:00
Justin Clark-Casey (justincc)
d358125cac Reinstate option to land an npc when it reaches a target.
This is moved into ScenePresence for now as a general facility
2011-09-22 00:16:05 +01:00
Justin Clark-Casey (justincc)
8159fd7110 When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
This stops the npc walking backwards if the target is directly behind.
This means that the npc no longer returns to its original rotation once movement has finished.
If you want this behaviour, please store and reset the original rotation after movement.
This is somewhat to address http://opensimulator.org/mantis/view.php?id=5678
2011-09-21 19:28:41 +01:00
Justin Clark-Casey (justincc)
42790f021f Fix unit tests from RegionSettings commit 2011-09-09 00:47:23 +01:00
Justin Clark-Casey (justincc)
bd5d2cb043 Use scene presence agent id for rezzed object ownership rather than item owner.
These should be identical.  However, the item isn't available when rezzing npc attachments.
2011-09-08 20:51:52 +01:00
Justin Clark-Casey (justincc)
899d109e82 get rid of appearance null checks - this is never null 2011-08-31 17:13:53 +01:00
Justin Clark-Casey (justincc)
be357f8fee Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist.  This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
2011-08-30 01:58:32 +01:00
Justin Clark-Casey (justincc)
c9e6b7bd10 Stop NPC's getting hypergrid like names in some circumstances.
This meant punching in another AddUser() method in IUserManagement to do a direct name to UUID associated without the account check (since NPCs don't have accounts).
May address http://opensimulator.org/mantis/view.php?id=5645
2011-08-19 00:45:22 +01:00
Justin Clark-Casey (justincc)
c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
2011-08-18 00:53:05 +01:00
Justin Clark-Casey (justincc)
696bd44833 Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachments check 2011-08-17 00:37:33 +01:00
Justin Clark-Casey (justincc)
5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target
this is to allow walking on prims.  it will be up to the script writer to be sure that there is a continuous path.
currently implemented in osNpcMoveToTarget(), but none of this is final.
2011-08-10 01:47:37 +01:00
Justin Clark-Casey (justincc)
4cb8d6379d Stop trying to deregister caps or close child agents when an NPC is removed 2011-08-10 00:59:31 +01:00
Justin Clark-Casey (justincc)
92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 2011-08-09 23:11:07 +01:00
Justin Clark-Casey (justincc)
85e07c78fb refactor: Change SceneHelpers.AddClient() to AddScenePresence().
This seems to make more sense as we can get SP.ControllingClient
2011-08-06 02:17:41 +01:00
Justin Clark-Casey (justincc)
dad1d6df18 rename TestHelper => TestHelpers for consistency 2011-08-06 00:31:03 +01:00
Justin Clark-Casey (justincc)
bda1a4be45 rename test SceneSetupHelpers -> SceneHelpers for consistency 2011-08-06 00:26:37 +01:00
Justin Clark-Casey (justincc)
2964467708 get rid of vestigal move to parameters 2011-08-03 22:11:05 +01:00
Justin Clark-Casey (justincc)
59f548cda8 Get osNpcCreate appearance working with avatars that are currently in the scene.
Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Melanie
4cdc8806fb Fix LLTextBox to work with the updated libOMV 2011-07-23 11:40:38 +01:00
Justin Clark-Casey (justincc)
59aedbc94b Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its effects and return object 2011-07-09 02:25:40 +01:00
Justin Clark-Casey (justincc)
46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Makopoppo
c7bdb66a1f Added missing "Old Guids=true" to ConnectionString 2011-06-10 21:10:37 +01:00
Justin Clark-Casey (justincc)
fe471b6424 Extend TestGiveInventoryFolder() to test giving back the freshly received folder 2011-06-04 02:44:53 +01:00
Justin Clark-Casey (justincc)
12b1cbf8bf Fix give inventory tests to use different users rather than (accidentally) the same user. Extend TestGiveInventoryItem() to test giving back the same item. 2011-06-04 02:39:26 +01:00
Justin Clark-Casey (justincc)
896f039513 create TestGetInventoryItem() 2011-06-04 00:51:49 +01:00
Justin Clark-Casey (justincc)
1543fd7fff extend TestGiveInventoryFolder() to check for the receipt by user 2 2011-06-04 00:20:54 +01:00
Justin Clark-Casey (justincc)
527e10a04e add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete 2011-06-03 23:13:05 +01:00
Diva Canto
6312eea459 HG IM bug fix: grid_instant_message was being placed in the default port instead of the specified one. 2011-06-02 10:14:26 -07:00
Diva Canto
3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Justin Clark-Casey (justincc)
8129e64e2a Fill in the new OwnerData field in the LLUDP ScriptDialog message.
If we don't do this then viewer 2.8 crashes.
Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31 19:25:01 +01:00
Justin Clark-Casey (justincc)
bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc)
4073f10133 rename test helpers enclosing package from Setup to Helpers 2011-05-21 00:51:34 +01:00
Justin Clark-Casey (justincc)
94553d4753 rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency 2011-05-21 00:48:01 +01:00