Melanie
0fd17c08ae
Massive console refactor. Greatly simplify interface.
2019-08-20 23:28:59 +01:00
UbitUmarov
c043008e04
add cap EstateChangeInfo
2019-08-07 21:06:20 +01:00
UbitUmarov
a56f40470e
control visible regions by avatar position and view range, first dirty code
2019-04-04 18:55:40 +01:00
UbitUmarov
cd5a6daa84
also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, PrimOwnerRequestsPerSec = 25; increase concurrency to 8
2019-02-24 09:46:55 +00:00
UbitUmarov
800f6d6529
several changes to llHttpRequest processing: options section renamed ScriptsHttpRequestModule; throttle by prim (PrimRequestsBurst = 3, PrimRequestsPerSec = 1) and max concurrent connections per instance (MaxPoolThreads = 5), llhttprequest returns if error, nullkey if throttled, reqid otherwise
2019-02-24 07:25:50 +00:00
UbitUmarov
695d807696
change encoding of a few event caps messages
2019-01-26 16:42:42 +00:00
UbitUmarov
367bd48d91
script mono is meaningless for us
2019-01-25 21:21:23 +00:00
UbitUmarov
ca7bd13dee
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
2018-04-10 21:45:11 +01:00
UbitUmarov
86d8f2af5b
try fix git
2018-04-01 02:26:08 +01:00
UbitUmarov
1a8a77c41e
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24 09:24:56 +01:00
UbitUmarov
c68e7b6621
change child agents close control; disablesimulator is not a caps event message
2017-05-31 23:31:02 +01:00
UbitUmarov
cb21caae77
fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox.
2017-05-14 01:44:04 +01:00
UbitUmarov
b52f7b9203
missing file and remove warnings
2017-04-15 10:56:46 +01:00
Melanie Thielker
5587ee4500
Merge branch 'melanie'
2017-03-31 14:50:14 +01:00
Melanie Thielker
75915bd0f3
Add the ability to post to and act uponconfiguration in etcd
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Etcd is a distributed, highly available name-value store that is
the basis of many clustered applications. However, it can also be
run on a standalone machine. Using etcd allows live monitoring
and possibly changing configuration while the sim is running.
2017-03-31 14:38:41 +01:00
UbitUmarov
733072b6a3
chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
2017-01-16 19:01:41 +00:00
UbitUmarov
b9e2606c2f
add code for fixing effective permitions. This is a test, and currently too slow for prodution. just finding our way home
2017-01-15 16:15:40 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
UbitUmarov
cbc3501246
a few changes to Gods ( ie administrators) control
2017-01-05 18:02:59 +00:00
UbitUmarov
d43a3bec19
a few changes to estates and estate teleportHome (used kick)
2017-01-05 16:27:17 +00:00
Mandarinka Tasty
ec883d0f15
New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patch gives possibility to set image in created NPC's profile. You can use UUID of the texture or name of texture included in prim's inventory.
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com >
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2016-12-14 00:24:52 +00:00
Mandarinka Tasty
5b7986e6be
Setting precise date of creation in NPC's profile.
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Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com >
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2016-12-10 22:45:11 +00:00
UbitUmarov
d4e285b1a1
add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile About text. requires OsNpcCreate rights
2016-12-06 17:05:02 +00:00
UbitUmarov
b43f36abf1
add expire time for aliens
2016-11-18 15:16:11 +00:00
UbitUmarov
984cb38583
move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client
2016-09-23 12:32:40 +01:00
UbitUmarov
47ce0f8641
add load baked terrain methods. missing file
2016-09-17 16:47:12 +01:00
UbitUmarov
71bd3ce49f
add load baked terrain methods
2016-09-17 16:42:40 +01:00
UbitUmarov
3f9f105295
add to databases a table to store baked terrain.
2016-09-17 15:45:11 +01:00
UbitUmarov
9aa2484f0d
to do that don't use slideexpiration; add cap event ChatterBoxForceClose
2016-08-11 08:38:39 +01:00
UbitUmarov
23578635df
more changes relative to incorrect use of activegroupid
2016-08-05 15:19:42 +01:00
UbitUmarov
a66e747c95
add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
2016-08-04 20:57:57 +01:00
UbitUmarov
bb8e271081
fix a typo
2016-08-04 17:29:47 +01:00
UbitUmarov
ec8101a24a
remove references to RegionCombinerModule
2016-07-28 00:34:16 +01:00
UbitUmarov
800044cead
take friends out of onMakeRoot if crossing
2016-07-26 22:30:51 +01:00
UbitUmarov
cdf215f613
add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse
2016-07-23 01:28:57 +01:00
UbitUmarov
07c8e79b03
missing file
2016-07-01 19:32:14 +01:00
UbitUmarov
9358a6ad29
revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
2016-07-01 16:10:45 +01:00
UbitUmarov
90b825cda8
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
2016-06-28 23:30:04 +01:00
UbitUmarov
a08c354a07
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.
2016-06-28 18:14:30 +01:00
Diva Canto
8d99fe095a
Mantis #7920 : group info was not being updated in many situations. (regression) Putting back the heavy messaging.
2016-06-19 17:35:11 -07:00
Diva Canto
76ab1ed10c
Restored sending group membership data via EventQueue -- this had been a regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
2016-06-19 16:27:12 -07:00
Melanie Thielker
e8b46023e4
Add osRequestURL and osRequestSecureURL with an options list.
...
Only currently supported option is "allowXss" which will send the needed
Access-control-allow-origin: * header to allow xss scripting against
the LSL http server.
2016-03-16 20:04:52 +01:00
UbitUmarov
ee15c51ba4
add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created with the group of the object with the script, if that object owner is member of that group. This should allow parcel access by group to work now, and not much else. The groupTitle will also be set, it the region option NoNPCGroup is not active.
2016-01-01 23:41:25 +00:00
Jak Daniels
cc992bf156
Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2015-11-22 01:32:36 +00:00
Jak Daniels
7cac0ccbe3
Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt >
2015-11-22 01:32:08 +00:00
UbitUmarov
156fdd4908
remove some duplicate using statements
2015-11-21 01:49:31 +00:00
UbitUmarov
0c93159297
remove unused return value on DeliverMessageTo()
2015-11-20 00:09:56 +00:00
UbitUmarov
f7f5aba597
remove unused parameter
2015-11-17 07:59:11 +00:00
UbitUmarov
72684592ba
Merge branch 'master' into avinationmerge
...
Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Framework/Servers/ServerBase.cs
OpenSim/Framework/VersionInfo.cs
OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs
OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/GatekeeperService.cs
OpenSim/Services/Interfaces/IAvatarService.cs
OpenSim/Services/LLLoginService/LLLoginService.cs
2015-11-01 03:01:59 +00:00
Melanie Thielker
ea56f4f27c
Introduce an EntityTransferContext carrying the version numbers to pass
...
to all interested functions. Should fix the varregion conditional.
Still a testing version, do NOT use in production!
2015-10-31 18:13:02 +01:00