Commit Graph

348 Commits

Author SHA1 Message Date
Melanie
e62d1cc480 Merge branch 'master' into careminster-presence-refactor 2011-05-20 22:38:05 +01:00
Justin Clark-Casey (justincc)
bdd7849094 Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-19 00:51:14 +01:00
Justin Clark-Casey (justincc)
6dcc87b1ad Accidentally committed too early
Revert "Allow item links to be deleted even when other deletes and purges are disabled."

This reverts commit 491279f99a.
2011-05-18 00:23:35 +01:00
Justin Clark-Casey (justincc)
491279f99a Allow item links to be deleted even when other deletes and purges are disabled.
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in.
Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being
accidentally moved.  When a link is deleted, the target of the link is never touched.
This is a general solution that accounts for the use of links anywhere in the user's inventory.
2011-05-17 22:31:16 +01:00
Melanie
b451cc1ebb Merge branch 'master' into careminster-presence-refactor 2011-05-08 20:23:06 +01:00
Justin Clark-Casey (justincc)
3d095e84d6 minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
Melanie
407c2b1823 Merge branch 'master' into careminster-presence-refactor 2011-04-06 09:22:55 +01:00
Justin Clark-Casey (justincc)
f58941e89f Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
2011-04-05 01:30:13 +01:00
Melanie
a62b435a39 Merge branch 'master' into careminster-presence-refactor 2011-03-27 21:41:54 +01:00
Justin Clark-Casey (justincc)
d3a20a1e92 On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names. 2011-03-21 21:37:06 +00:00
Justin Clark-Casey (justincc)
754c244f46 In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
2011-02-11 23:06:14 +00:00
Melanie
e2762a68b3 Merge branch 'master' into careminster-presence-refactor 2011-02-12 00:42:10 +00:00
Melanie
ee9aca9c52 Add the ability for gods to impersonate users. For this, bit 6 needs to be
set in the target's UserFlags and the impersonator must have UserLevel 200
or above. The user can then log in using the target's name and their own
password.
2010-11-25 20:34:55 +01:00
Melanie
6557d5f359 Merge branch 'master' into careminster-presence-refactor 2010-11-23 14:05:09 +00:00
Marck
ba2bf78dcf Fix joining land parcels not being stored correctly in SQLite. Thank you to goetz for the initial patch in Mantis #5230. 2010-11-23 11:45:12 +01:00
Melanie
22ff06ba17 Merge branch 'master' into careminster-presence-refactor 2010-11-22 01:09:26 +00:00
Diva Canto
c617d658dd Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
2010-11-21 17:19:24 -08:00
Diva Canto
51343caeb5 Updated SQLite/SQLiteSimulationData to use SOP.CreatorInformation instead of SOP.CreatorID. Untested, but should work. 2010-11-21 13:27:03 -08:00
Melanie
5f8ab9f018 Merge branch 'master' into careminster-presence-refactor 2010-11-03 02:34:36 +00:00
Melanie
6c3b7617b0 Add lsClearWindlightScene() to the lightshare module to remove WL settings
from a region and allow normal day cycles to be reestablished
2010-11-03 02:31:43 +00:00
Melanie
4fbdcb95a0 Merge branch 'master' into careminster-presence-refactor 2010-09-25 06:19:26 +01:00
Teravus Ovares (Dan Olivares)
acd5bbdb71 * One more item for CSharpSqlite
* Hopefully this will enable mac people to use SQLite again
* Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up.
* There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after.
* The databases are not byte for byte compatible.  Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way.
2010-09-23 01:45:54 -04:00
Teravus Ovares (Dan Olivares)
983c6a74b1 * Add CSharpSqlite to prebuild
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
    using Community.CsharpSqlite.Sqlite;
#else
    using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac.  In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box.  I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
Melanie
7df4383235 Merge branch 'master' into careminster-presence-refactor
Integrate the next large patch.
Don't use this version, it has a ghost avatar issue. Next push
will fix it.
2010-09-17 03:49:30 +01:00
John Hurliman
860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection 2010-09-16 17:30:46 -07:00
Melanie
6a1ce17cdb Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
2010-09-13 16:17:38 +01:00
John Hurliman
c03b24cbfd Merged 2010-09-12 14:21:51 -07:00
John Hurliman
0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
Jeff Ames
f1f0bc23f4 Formatting cleanup. 2010-09-12 13:43:49 -04:00
John Hurliman
e2544584ad Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
John Hurliman
109b517583 Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Melanie Thielker
6a0a878f7c Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:28:33 +01:00
Melanie Thielker
e593607171 Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:16:42 +02:00
Melanie
4e0d6e8e41 Merge branch 'master' into careminster-presence-refactor 2010-09-03 03:37:18 +01:00
Justin Clark-Casey (justincc)
b9db495d91 Fix sqlite migration problems by moving migrations in 019_RegionStore.sql and 020 into RegionStore.migrations
This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally
2010-09-01 22:06:56 +01:00
Melanie
79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Melanie
eefb207c1b Fix a casting operation to use ToString() 2010-08-30 02:10:11 +01:00
Jonathan Freedman
0a83fde85c Implements parcel media setting persistence and packet / CAPS handling
properly for the new media settings.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc)
692cf3c657 Remove parts locking from data classes since these are using a copy of the scene object 2010-08-26 00:17:26 +01:00
Justin Clark-Casey (justincc)
8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 2010-08-26 00:08:53 +01:00
Melanie
e74809ff4c Merge branch 'master' into careminster-presence-refactor 2010-08-18 00:59:20 +01:00
Marck
30d0bf4207 Fix SQLite database plugin for UserAccountData queries with a single word. 2010-08-15 17:27:06 -07:00
Melanie
26387252f5 Merge branch 'master' into careminster-presence-refactor 2010-08-06 18:08:40 +01:00
Justin Clark-Casey (justincc)
9d8a67fe13 get rid of PrimitiveBaseShape.MediaRaw staging post
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework
this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03 16:26:27 +01:00
Justin Clark-Casey (justincc)
412fed975f relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
This is better modularity.  It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future.
Remaining non-modularity:
PrimitiveBaseShape needs explicit Media and MediaRaw fields.  MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer.
The database also needs to know about MediaRaw though not about Media.
IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26 23:34:23 +01:00
Justin Clark-Casey (justincc)
afdbeba4e4 Put a wrapper around the media texture region serialization
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE.  Please delete your existing sqlite databases if you are experimenting with this branch.
This wrapper will make it easier to maintain compatibility if the media texture data evolves.
This will also make it easier to store non-sl media texture data.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
f872a2af11 add missing regionstore migration file for new fields. D'oh!
this should enable persistence now
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
fc76ce0f46 fix bug where prim persistence would fail if media had never been set 2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
43f480864b fix problem persisting when only one face had a media texture 2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
9682e0c733 Implement media texture persistence over server restarts for sqlite
This is currently persisting media as an OSDArray serialized to LLSD XML.
2010-07-26 23:34:19 +01:00