Commit Graph

2682 Commits

Author SHA1 Message Date
UbitUmarov
ff4df688ba send all presences terseupdates in same batch 2014-08-28 12:55:31 +01:00
UbitUmarov
ade4bf69b1 if we send wearables with ThrottleOutPacketType.HighPriority, then we
should send other avatarinformation with same priority on same Task category ( plus cleanup )
2014-08-28 10:38:31 +01:00
UbitUmarov
1e888d61ca enqueue also if m_nextPackets[category] is not null. This is really the
top element of a category queue, equivalente to using a queue.peek() if
 avaiable
2014-08-27 01:33:09 +01:00
UbitUmarov
92b0b27caf dont append acks to a resend packet 2014-08-26 17:42:44 +01:00
UbitUmarov
6857afe2a4 *test* back to no sog kills, little retouch on attachment updates,
NameValue AttachItemID is a root part thing only
2014-08-25 23:31:04 +01:00
UbitUmarov
75cbe620c0 *test* cleanup the bugs nest 2014-08-25 22:45:31 +01:00
UbitUmarov
c24601bc6a change enconding of attachment updates NameValue and State fields 2014-08-25 21:49:39 +01:00
UbitUmarov
f4a6be8654 clean sendKill a bit, remove a IsChild that is set too early in a calling
path
2014-08-24 00:44:14 +01:00
UbitUmarov
d55041d934 on updates, send rotations using livomv Quaternion.toBytes() again 2014-08-23 21:13:30 +01:00
UbitUmarov
63d1916f51 Remove entities from updates queues on kill. Do it sync so enqueues after
the kill work
2014-08-23 20:59:11 +01:00
UbitUmarov
5bf145a397 add a direct sendpartfullUpdate to send a full object update to a part,
optionally overriding its parentID. check what it does to attachments
2014-08-21 00:49:10 +01:00
UbitUmarov
ea1c232f92 revert droping udp packet resends after 6 retries, keep resending. 2014-08-21 00:08:43 +01:00
UbitUmarov
542118adf1 remove from use the UpdatesResend on resending udp packets. Just resend
the UDP packet. Also just loose packets we tried to send 6 times already
(ll says 3) A viewer may just beeing ignoring them, or then the link is just dead.
2014-08-20 18:55:06 +01:00
UbitUmarov
919aef1573 send zero velocity again on avatar full update or its ugly 2014-08-19 10:03:04 +01:00
UbitUmarov
8f0d35e59a fix the encoding of rotation in updates, not just using the next field to
override w bytes. ( specially having it commented )
2014-08-19 09:04:20 +01:00
UbitUmarov
505cbf9983 still another ... 2014-08-19 03:58:16 +01:00
UbitUmarov
4c46ebdbf5 fix a missed blocking of sending updates the the new attach points above
hud indexes
2014-08-19 03:47:26 +01:00
UbitUmarov
1edaf29149 NextAnimationSequenceNumber be a udpserver variable with random start 2014-08-16 13:43:26 +01:00
UbitUmarov
0ae8fed4c2 reduce ping cliping lower limit 2014-08-14 21:18:58 +01:00
UbitUmarov
a46d6004df reduce ping filter time constant 2014-08-14 21:04:30 +01:00
UbitUmarov
8c657e4837 add a estimator of client ping time, and painfully make it visible in show
connections console command
2014-08-14 20:41:36 +01:00
Melanie Thielker
b96f951a6a Merge branch 'ubitworkmaster' 2014-08-13 03:05:54 +02:00
Melanie Thielker
ecae45a21e Revert "make HandlerRegionHandshakeReply processing async and delay it a bit. This"
This reverts commit 30f00bfb14.

Conflicts:

	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2014-08-13 03:05:25 +02:00
UbitUmarov
cf48b814eb remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
need a delay, we need to do it at end of HandleUseCircuitCode before
feeding pending packets (including that one) into processing queue.
2014-08-13 01:42:16 +01:00
UbitUmarov
0760fa3106 process AgentUpdates in order with rest of packets. Only give higher priority to chat 2014-08-13 00:17:03 +01:00
UbitUmarov
20b3cab5d1 take agentUpdate checks out of llUDPserver (disabling useless debug) and
do it only where its supposed to be done..
2014-08-12 23:57:41 +01:00
UbitUmarov
f811efde85 do the significance test invalidation at MoveAgentToRegion 2014-08-12 22:36:17 +01:00
UbitUmarov
b9224a70c4 no need to go from cos into squared sin when just abs of cos is as good 2014-08-12 22:27:50 +01:00
UbitUmarov
dbbfaf3ac3 force AgentUpdate after CompleteAgentMovement to pass by significance test 2014-08-12 22:17:15 +01:00
UbitUmarov
c0378d5430 actually let delay match throttles as original design 2014-08-10 16:36:20 +01:00
UbitUmarov
ebc18a80bf OutgoingPacketHandler can not be paced by hits on SendPacket() 2014-08-10 14:49:58 +01:00
UbitUmarov
c84a3c3630 also on other case 2014-08-09 16:22:46 +01:00
UbitUmarov
601c50dc1e return even zero costs ( prims on other regions ) 2014-08-09 16:19:07 +01:00
UbitUmarov
2eb1c1c377 move from RegisterInventoryServiceHandlers to
RegisterRegionServiceHandlers what belongs there ( readabilitly only )
2014-08-09 15:15:27 +01:00
Melanie Thielker
5628c0bcd6 Reduce delay time on regin handshake reply to speed up terrain sending.
Terrain IS more important than avatar!
2014-08-07 23:54:38 +02:00
UbitUmarov
dfa9ba0937 minor clean, dont check for cache if we aren't using it.. 2014-08-07 08:47:03 +01:00
UbitUmarov
1408c9eee7 reply to cached checks with same serial number 2014-08-07 07:55:56 +01:00
UbitUmarov
c3f9c99fb3 DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
UbitUmarov
552b4e45e8 bakemodule didnt like last changes 2014-08-06 05:56:10 +01:00
UbitUmarov
66dea8fe05 some debug to remove later 2014-08-06 05:17:30 +01:00
UbitUmarov
bd3d58dd00 try to make the baked textures cache work 2014-08-06 04:54:14 +01:00
UbitUmarov
3cca5ec667 check... 2014-08-04 21:52:29 +01:00
UbitUmarov
3d81f25e34 Revert "start sending terrain in scenePresence after well defined avatar. Minor"
This reverts commit 05a2feba5d.
2014-08-04 20:32:11 +01:00
UbitUmarov
05a2feba5d start sending terrain in scenePresence after well defined avatar. Minor
change on significante AgentUpdate check.
2014-08-04 19:57:47 +01:00
UbitUmarov
9f5e19127d comment out a debug msg. more on gods being Gods 2014-08-03 00:22:21 +01:00
UbitUmarov
30f00bfb14 make HandlerRegionHandshakeReply processing async and delay it a bit. This
delays things like terrain height map sending, giving chance to
completemovent to send more priority information. POssible things on this
should be on other event trigger when its more apropriate
really done.
2014-07-30 21:11:11 +01:00
Melanie Thielker
dfa9780c8c Send new parcel permissions to activate viewer options - done right this time 2014-07-29 04:19:01 +02:00
Melanie Thielker
477b5b5623 Add new fields to parcel update 2014-07-29 03:40:05 +02:00
UbitUmarov
55df2b317c dont send packets twice 2014-07-27 12:02:59 +01:00
UbitUmarov
70890e211a add queue transition code needs review/more testing 2014-07-25 17:33:01 +01:00