using System; using System.Collections.Generic; using System.Reflection; using System.Text; using log4net; using OpenSim.ScriptEngine.Shared; namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL { public class Script : IScriptCommandProvider { internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public void llSay(int channelID, string text) { m_log.InfoFormat("[{0}] llSay({1}, \"{2}\")", "(Commands_LSL)OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL.Script", channelID, text); } public void ExecuteCommand(string functionName, params object[] args) { } public string Name { get { return "SECS.DotNetEngine.Commands_LSL.Script"; } } } }