using System; using System.Collections.Generic; using System.Text; using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { class LSL_BaseClass { public UInt32 State = 0; public LSL_BuiltIn_Commands_Interface LSL_Builtins; public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) { LSL_Builtins = LSLBuiltins; Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called"); return; } } }