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* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
= OpenSim.Region.OptionalModules =
The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on
(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules
we will keep these modules in-tree.