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008e840cf2b81d5af1f8b64fa2fe44a190da2d77
opensim
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OpenSim
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Dan Lake
ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
..
Interfaces
add ability for load iar/save iar to take in arbitrary options
2010-06-04 22:17:23 +01:00
Scenes
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
ModuleLoader.cs
* Small commented out debug message for module loading, partly to test my ability to commit with git
2009-08-04 19:00:20 +01:00
StorageManager.cs
* Added SceneTests and SceneBaseTests
2009-06-22 07:39:04 +00:00