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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
134 lines
5.5 KiB
C#
134 lines
5.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Timers;
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using System.Xml;
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using System.Xml.Serialization;
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using OpenMetaverse;
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using Mono.Addins;
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using Nwc.XmlRpc;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.ApplicationPlugins.Rest;
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namespace OpenSim.ApplicationPlugins.Rest.Regions
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{
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public partial class RestRegionPlugin : RestPlugin
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{
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#region POST methods
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public string PostHandler(string request, string path, string param,
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OSHttpRequest httpRequest, OSHttpResponse httpResponse)
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{
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// foreach (string h in httpRequest.Headers.AllKeys)
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// foreach (string v in httpRequest.Headers.GetValues(h))
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// m_log.DebugFormat("{0} IsGod: {1} -> {2}", MsgID, h, v);
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MsgID = RequestID;
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m_log.DebugFormat("{0} POST path {1} param {2}", MsgID, path, param);
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try
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{
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// param empty: new region post
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if (!IsGod(httpRequest))
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// XXX: this needs to be turned into a FailureUnauthorized(...)
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorUnauthorized,
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"GET", "you are not god");
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if (String.IsNullOrEmpty(param)) return CreateRegion(httpRequest, httpResponse);
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// Parse region ID and other parameters
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param = param.TrimEnd(new char[]{'/'});
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string[] comps = param.Split('/');
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UUID regionID = (UUID)comps[0];
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m_log.DebugFormat("{0} POST region UUID {1}", MsgID, regionID.ToString());
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if (UUID.Zero == regionID) throw new Exception("missing region ID");
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Scene scene = null;
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App.SceneManager.TryGetScene(regionID, out scene);
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if (null == scene) return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
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"POST", "cannot find region {0}", regionID.ToString());
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if (2 == comps.Length) {
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// check for {prims}
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switch (comps[1].ToLower())
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{
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case "prims":
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return LoadPrims(request, httpRequest, httpResponse, scene);
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}
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}
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return Failure(httpResponse, OSHttpStatusCode.ClientErrorNotFound,
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"POST", "url {0} not supported", param);
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}
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catch (Exception e)
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{
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return Failure(httpResponse, OSHttpStatusCode.ServerErrorInternalError, "POST", e);
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}
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}
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public string CreateRegion(OSHttpRequest request, OSHttpResponse response)
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{
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XmlWriter.WriteStartElement(String.Empty, "regions", String.Empty);
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foreach (Scene s in App.SceneManager.Scenes)
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{
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XmlWriter.WriteStartElement(String.Empty, "uuid", String.Empty);
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XmlWriter.WriteString(s.RegionInfo.RegionID.ToString());
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XmlWriter.WriteEndElement();
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}
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XmlWriter.WriteEndElement();
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return XmlWriterResult;
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}
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public string LoadPrims(string requestBody, OSHttpRequest request, OSHttpResponse response, Scene scene)
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{
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IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>();
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if (serialiser != null)
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serialiser.LoadPrimsFromXml2(scene, new StringReader(requestBody), true);
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return "";
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}
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#endregion POST methods
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}
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}
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