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00cc17c2390c8d558774bc237bdff7141d8209eb
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
History
UbitUmarov ca7bd13dee sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
2018-04-10 21:45:11 +01:00
..
Plugins
minor fix on sensorrepeat
2017-05-12 03:53:18 +01:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
ApiManager.cs
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
2012-04-24 00:03:57 +01:00
AsyncCommandManager.cs
add experimental script engine XMRengine donated by mrieker (DreamNation) And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it.
2018-02-02 12:49:40 +00:00
CM_Api.cs
remove country from avatars DetectParams, since it is only used on a cm function that can get it directly
2016-08-05 17:08:34 +01:00
LS_Api.cs
Correct casing on isGod and isViewerUIGod
2017-01-07 20:38:30 +00:00
LSL_Api.cs
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
2018-04-10 21:45:11 +01:00
MOD_Api.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
OSSL_Api.cs
sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
2018-04-10 21:45:11 +01:00
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