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034fc325c096e26117459d6f4e7aaa3874292b7d
opensim
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OpenSim
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Diva Canto
034fc325c0
Renamed the folder too.
2015-01-13 21:25:11 -08:00
..
Addons
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
ApplicationPlugins
Renamed VERSION_NUMBER to VersionNumber
2014-12-30 15:27:28 -08:00
Capabilities
Renamed the folder too.
2015-01-13 21:25:11 -08:00
ConsoleClient
Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already.
2013-02-27 00:21:02 +00:00
Data
Use ToString() on uuids returned in PGSQLUserProfilesData.GetUserImageAssets(). These are Guids rather than strings so casting to string generates a casting exception.
2015-01-14 00:00:02 +00:00
Framework
Add the missing deleted and re-added JobEngine class from the previous commit
8e1e8a0
2015-01-12 20:59:58 +00:00
Region
Fix bug where gathering the clientstack..OutgoingPacketsQueuedCount stat would fail with a casting exception for scenes with NPCs
2015-01-13 19:27:29 +00:00
Server
Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions.
2015-01-06 21:24:44 -08:00
Services
SimulatorFeatures: the viewer also takes GridName in OpenSim extras. Added that (plus GridURL, in case viewers want to use it too) to the GridService that gives out that info to simulators.
2015-01-10 10:32:33 -08:00
Tests
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
2014-11-25 23:23:10 +00:00
Tools
On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion.
2014-11-25 23:23:09 +00:00