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ogb912
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opensim
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07c8e79b0335437b5acbfdd040228015b1b1fb2f
opensim
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OpenSim
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UbitUmarov
07c8e79b03
missing file
2016-07-01 19:32:14 +01:00
..
Application
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
ClientStack
cleanup a bit
2016-07-01 19:20:04 +01:00
CoreModules
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
2016-06-28 23:30:04 +01:00
Framework
missing file
2016-07-01 19:32:14 +01:00
OptionalModules
save one call to grid to get agent groups powers (xmlrpcgoups only for now
2016-07-01 18:38:38 +01:00
PhysicsModules
change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now )
2016-06-29 14:14:16 +01:00
ReplaceableModules
…
ScriptEngine
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.
2016-06-28 18:14:30 +01:00