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083eb7679b8565757e025d8fe090e9d147fe132d
opensim
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OpenSim
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CoreModules
History
Diva Canto
083eb7679b
Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range, at the request of Singularity dev Liru-Dargon
2013-10-04 17:32:17 -07:00
..
Agent
Making the J2KDecoderModule decoder function async. Could this be the cause of sim freeze? -- HandleRequestImage in LLClientView is now sync, which means that it cannot take too long to complete. However, its execution path may end up in J2KDecoderModule.Decode, which is heavy and could stop the packet processing thread while it's at it.
2013-08-03 15:42:25 -07:00
Asset
In the flotasm asset cache, if we get a request for a file that we're actively writing, simply return null instead of first logging an exception.
2013-03-30 01:21:16 +00:00
Avatar
Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range, at the request of Singularity dev Liru-Dargon
2013-10-04 17:32:17 -07:00
Framework
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
2013-09-27 19:14:21 +01:00
Hypergrid
minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module log message
2013-09-20 23:42:55 +01:00
Properties
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
2013-10-04 23:33:47 +01:00
Scripting
Better error reporting when registering LSL function extensions (comms module).
2013-08-08 09:45:16 -07:00
ServiceConnectorsIn
UserProfiles
2013-05-30 17:59:18 -04:00
ServiceConnectorsOut
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
2013-09-27 19:14:21 +01:00
World
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
2013-09-27 19:14:21 +01:00