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* This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
117 lines
4.3 KiB
C#
117 lines
4.3 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public class LLPacketThrottle
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{
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private readonly int m_maxAllowableThrottle;
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private readonly int m_minAllowableThrottle;
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private int m_currentThrottle;
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private const int m_throttleTimeDivisor = 7;
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private int m_currentBitsSent;
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/// <value>
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/// Temporary field
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/// </value>
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private float m_throttleMultiplier;
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="min"></param>
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/// <param name="max"></param>
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/// <param name="throttle"></param>
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/// <param name="throttleMultiplier">
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/// A temporary parameter that's ends up multiplying all throttle settings. This only exists as a path to
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/// using real throttle values instead of the *8 multipler that we had been using (bytes instead of btis)
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/// </param>
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public LLPacketThrottle(int min, int max, int throttle, float throttleMultiplier)
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{
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m_throttleMultiplier = throttleMultiplier;
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m_maxAllowableThrottle = (int)(max * throttleMultiplier);
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m_minAllowableThrottle = (int)(Min * throttleMultiplier);
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m_currentThrottle = (int)(Throttle * throttleMultiplier);
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m_currentBitsSent = 0;
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}
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public void Reset()
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{
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m_currentBitsSent = 0;
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}
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public bool UnderLimit()
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{
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return (m_currentBitsSent < (m_currentThrottle/m_throttleTimeDivisor));
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}
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// public int AddBits(int bits)
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// {
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// m_currentBitsSent += bits;
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// return m_currentBitsSent;
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// }
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public int AddBytes(int bytes)
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{
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m_currentBitsSent += bytes * 8;
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return m_currentBitsSent;
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}
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// Properties
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public int Max
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{
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get { return m_maxAllowableThrottle; }
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}
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public int Min
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{
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get { return m_minAllowableThrottle; }
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}
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public int Throttle
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{
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get { return m_currentThrottle; }
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set
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{
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int multipliedValue = (int)(value * m_throttleMultiplier);
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if (multipliedValue > m_maxAllowableThrottle)
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{
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m_currentThrottle = m_maxAllowableThrottle;
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}
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else if (multipliedValue < m_minAllowableThrottle)
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{
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m_currentThrottle = m_minAllowableThrottle;
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}
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else
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{
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m_currentThrottle = multipliedValue;
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}
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}
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}
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}
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} |