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This patch allows an object to directly message another object given its key using the method osMessageObject(key objectUUID,string message). to communicate with an object it must implement the dataserver listener method. The dataserver method is passed the key of the calling object and a string message.
426 lines
13 KiB
C#
426 lines
13 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Runtime.Remoting.Lifetime;
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using System.Threading;
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using System.Reflection;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
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using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
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namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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public partial class ScriptBaseClass : MarshalByRefObject
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{
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public IOSSL_Api m_OSSL_Functions;
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public void ApiTypeOSSL(IScriptApi api)
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{
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if (!(api is IOSSL_Api))
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return;
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m_OSSL_Functions = (IOSSL_Api)api;
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Prim = new OSSLPrim(this);
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}
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public void osSetRegionWaterHeight(double height)
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{
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m_OSSL_Functions.osSetRegionWaterHeight(height);
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}
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public double osList2Double(LSL_Types.list src, int index)
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{
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return m_OSSL_Functions.osList2Double(src, index);
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}
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public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
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int timer)
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{
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return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
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}
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public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
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int timer)
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{
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return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
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}
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public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
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int timer, int alpha)
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{
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return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
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}
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public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
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int timer, int alpha)
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{
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return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
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}
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public double osTerrainGetHeight(int x, int y)
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{
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return m_OSSL_Functions.osTerrainGetHeight(x, y);
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}
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public int osTerrainSetHeight(int x, int y, double val)
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{
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return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
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}
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public int osRegionRestart(double seconds)
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{
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return m_OSSL_Functions.osRegionRestart(seconds);
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}
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public void osRegionNotice(string msg)
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{
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m_OSSL_Functions.osRegionNotice(msg);
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}
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public bool osConsoleCommand(string Command)
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{
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return m_OSSL_Functions.osConsoleCommand(Command);
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}
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public void osSetParcelMediaURL(string url)
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{
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m_OSSL_Functions.osSetParcelMediaURL(url);
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}
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public void osSetPrimFloatOnWater(int floatYN)
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{
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m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
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}
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// Teleport Functions
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public void osTeleportAgent(string agent, string regionName, vector position, vector lookat)
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{
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m_OSSL_Functions.osTeleportAgent(agent, regionName, position, lookat);
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}
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public void osTeleportAgent(string agent, vector position, vector lookat)
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{
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m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
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}
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// Animation Functions
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public void osAvatarPlayAnimation(string avatar, string animation)
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{
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m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
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}
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public void osAvatarStopAnimation(string avatar, string animation)
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{
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m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
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}
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//Texture Draw functions
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public string osMovePen(string drawList, int x, int y)
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{
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return m_OSSL_Functions.osMovePen(drawList, x, y);
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}
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public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
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{
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return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
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}
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public string osDrawLine(string drawList, int endX, int endY)
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{
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return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
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}
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public string osDrawText(string drawList, string text)
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{
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return m_OSSL_Functions.osDrawText(drawList, text);
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}
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public string osDrawEllipse(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
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}
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public string osDrawRectangle(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
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}
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public string osDrawFilledRectangle(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
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}
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public string osSetFontSize(string drawList, int fontSize)
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{
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return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
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}
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public string osSetPenSize(string drawList, int penSize)
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{
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return m_OSSL_Functions.osSetPenSize(drawList, penSize);
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}
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public string osSetPenColour(string drawList, string colour)
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{
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return m_OSSL_Functions.osSetPenColour(drawList, colour);
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}
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public string osDrawImage(string drawList, int width, int height, string imageUrl)
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{
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return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
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}
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public void osSetStateEvents(int events)
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{
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m_OSSL_Functions.osSetStateEvents(events);
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}
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public string osGetScriptEngineName()
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{
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return m_OSSL_Functions.osGetScriptEngineName();
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}
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public string osGetSimulatorVersion()
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{
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return m_OSSL_Functions.osGetSimulatorVersion();
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}
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//for testing purposes only
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public void osSetParcelMediaTime(double time)
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{
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m_OSSL_Functions.osSetParcelMediaTime(time);
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}
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public Hashtable osParseJSON(string JSON)
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{
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return m_OSSL_Functions.osParseJSON(JSON);
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}
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public void osMessageObject(key objectUUID,string message)
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{
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m_OSSL_Functions.osMessageObject(objectUUID,message);
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}
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public OSSLPrim Prim;
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[Serializable]
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public class OSSLPrim
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{
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internal ScriptBaseClass OSSL;
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public OSSLPrim(ScriptBaseClass bc)
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{
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OSSL = bc;
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Position = new OSSLPrim_Position(this);
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Rotation = new OSSLPrim_Rotation(this);
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}
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public OSSLPrim_Position Position;
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public OSSLPrim_Rotation Rotation;
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private TextStruct _text;
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public TextStruct Text
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{
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get { return _text; }
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set
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{
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_text = value;
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OSSL.llSetText(_text.Text, _text.color, _text.alpha);
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}
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}
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[Serializable]
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public struct TextStruct
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{
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public string Text;
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public LSL_Types.Vector3 color;
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public double alpha;
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}
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}
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[Serializable]
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public class OSSLPrim_Position
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{
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private OSSLPrim prim;
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private LSL_Types.Vector3 Position;
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public OSSLPrim_Position(OSSLPrim _prim)
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{
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prim = _prim;
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}
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private void Load()
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{
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Position = prim.OSSL.llGetPos();
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}
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private void Save()
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{
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if (Position.x > 255)
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Position.x = 255;
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if (Position.x < 0)
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Position.x = 0;
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if (Position.y > 255)
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Position.y = 255;
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if (Position.y < 0)
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Position.y = 0;
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if (Position.z > 768)
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Position.z = 768;
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if (Position.z < 0)
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Position.z = 0;
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prim.OSSL.llSetPos(Position);
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}
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public double x
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{
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get
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{
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Load();
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return Position.x;
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}
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set
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{
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Load();
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Position.x = value;
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Save();
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}
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}
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public double y
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{
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get
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{
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Load();
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return Position.y;
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}
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set
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{
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Load();
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Position.y = value;
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Save();
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}
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}
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public double z
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{
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get
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{
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Load();
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return Position.z;
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}
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set
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{
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Load();
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Position.z = value;
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Save();
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}
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}
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}
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[Serializable]
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public class OSSLPrim_Rotation
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{
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private OSSLPrim prim;
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private LSL_Types.Quaternion Rotation;
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public OSSLPrim_Rotation(OSSLPrim _prim)
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{
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prim = _prim;
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}
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private void Load()
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{
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Rotation = prim.OSSL.llGetRot();
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}
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private void Save()
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{
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prim.OSSL.llSetRot(Rotation);
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}
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public double x
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{
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get
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{
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Load();
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return Rotation.x;
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}
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set
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{
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Load();
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Rotation.x = value;
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Save();
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}
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}
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public double y
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{
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get
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{
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Load();
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return Rotation.y;
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}
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set
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{
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Load();
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Rotation.y = value;
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Save();
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}
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}
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public double z
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{
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get
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{
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Load();
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return Rotation.z;
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}
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set
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{
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Load();
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Rotation.z = value;
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Save();
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}
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}
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public double s
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{
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get
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{
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Load();
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return Rotation.s;
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}
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set
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{
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Load();
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Rotation.s = value;
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Save();
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}
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}
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}
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}
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}
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