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128 lines
5.2 KiB
C#
128 lines
5.2 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenSim.Framework;
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using System.Collections.Generic;
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using OpenMetaverse;
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namespace OpenSim.Services.Interfaces
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{
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public class PresenceInfo
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{
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public string UserID;
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public UUID RegionID;
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public bool Online;
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public DateTime Login;
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public DateTime Logout;
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public Vector3 Position;
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public Vector3 LookAt;
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public UUID HomeRegionID;
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public Vector3 HomePosition;
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public Vector3 HomeLookAt;
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public PresenceInfo()
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{
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}
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public PresenceInfo(Dictionary<string, object> kvp)
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{
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if (kvp.ContainsKey("UserID"))
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UserID = kvp["UserID"].ToString();
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if (kvp.ContainsKey("RegionID"))
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UUID.TryParse(kvp["RegionID"].ToString(), out RegionID);
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if (kvp.ContainsKey("login"))
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DateTime.TryParse(kvp["login"].ToString(), out Login);
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if (kvp.ContainsKey("logout"))
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DateTime.TryParse(kvp["logout"].ToString(), out Logout);
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if (kvp.ContainsKey("lookAt"))
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Vector3.TryParse(kvp["lookAt"].ToString(), out LookAt);
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if (kvp.ContainsKey("online"))
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Boolean.TryParse(kvp["online"].ToString(), out Online);
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if (kvp.ContainsKey("position"))
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Vector3.TryParse(kvp["position"].ToString(), out Position);
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if (kvp.ContainsKey("HomeRegionID"))
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UUID.TryParse(kvp["HomeRegionID"].ToString(), out HomeRegionID);
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if (kvp.ContainsKey("HomePosition"))
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Vector3.TryParse(kvp["HomePosition"].ToString(), out HomePosition);
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if (kvp.ContainsKey("HomeLookAt"))
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Vector3.TryParse(kvp["HomeLookAt"].ToString(), out HomeLookAt);
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}
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public Dictionary<string, object> ToKeyValuePairs()
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{
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Dictionary<string, object> result = new Dictionary<string, object>();
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result["UserID"] = UserID;
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result["RegionID"] = RegionID.ToString();
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result["online"] = Online.ToString();
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result["login"] = Login.ToString();
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result["logout"] = Logout.ToString();
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result["position"] = Position.ToString();
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result["lookAt"] = LookAt.ToString();
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result["HomeRegionID"] = HomeRegionID.ToString();
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result["HomePosition"] = HomePosition.ToString();
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result["HomeLookAt"] = HomeLookAt.ToString();
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return result;
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}
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public static PresenceInfo[] GetOnlinePresences(PresenceInfo[] pinfos)
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{
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if (pinfos == null)
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return null;
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List<PresenceInfo> lst = new List<PresenceInfo>(pinfos);
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lst = lst.FindAll(delegate(PresenceInfo each) { return each.Online; });
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return lst.ToArray();
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}
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public static PresenceInfo GetOnlinePresence(PresenceInfo[] pinfos)
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{
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pinfos = GetOnlinePresences(pinfos);
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if (pinfos != null && pinfos.Length >= 1)
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return pinfos[0];
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return null;
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}
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}
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public interface IPresenceService
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{
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bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID);
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bool LogoutAgent(UUID sessionID, Vector3 position, Vector3 lookAt);
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bool LogoutRegionAgents(UUID regionID);
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bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt);
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bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt);
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PresenceInfo GetAgent(UUID sessionID);
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PresenceInfo[] GetAgents(string[] userIDs);
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}
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}
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