This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-05 11:37:48 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
0c03a48fb2060eda4d288e2d2ca4e650ce000b4b
opensim
/
OpenSim
/
Region
/
Environment
/
Modules
/
Agent
/
TextureSender
History
Mike Mazur
0c03a48fb2
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
...
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
..
Tests
* Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()
2009-01-21 18:57:05 +00:00
J2KDecoderModule.cs
* Adds console command, 'predecode-j2k <number of threads>' to load all of the texture assets from the scene and decode the j2k layer data to cache. The work is split between the number of threads you specify. A good number of threads value is the number of cores on your machine minus 1.
2009-01-25 04:34:00 +00:00
TextureSender.cs
- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
2009-02-04 00:01:36 +00:00