Files
opensim/OpenSim/Region/Environment/Modules/World
Dr Scofield 0e2edbb5d4 From: mike pitman <pitman@us.ibm.com>
fixes the terrain spikes, and is the result of mostly a tuning
operation on the smooth and flatten tools. I dug in and found that the
spikes apparently result from smooth's overly aggressive iteration
steps toward the average curvature, which leads to an instability that
blows up the heights. I introduced a scaling factor to dampen the
'duration' parameter which tames progress and seems to keep things
stable.
2008-09-15 13:44:58 +00:00
..
2008-09-08 10:28:59 +00:00
2008-09-06 14:58:23 +00:00