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0fb0a6816d65df6a97d510fc263a4cb702bb421e
opensim/OpenSim/Region/ScriptEngine/DotNetEngine
History
Tedd Hansen 0fb0a6816d Only one queue is used for load/unload of scripts.
So loading/unloading of scripts are now done in same sequence as they are called.
2008-01-05 20:05:29 +00:00
..
Compiler
Fixed string issue in compiler
2008-01-01 11:28:56 +00:00
Properties
* Optimized usings
2007-10-30 09:05:31 +00:00
AppDomainManager.cs
In this commit I am using an editor feature called "Save All" before I commit.
2007-12-30 16:34:54 +00:00
Common.cs
In this commit I am using an editor feature called "Save All" before I commit.
2007-12-30 16:34:54 +00:00
EventManager.cs
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
2008-01-05 15:48:02 +00:00
EventQueueManager.cs
Added comments to ScriptEngine classes that explains what their purpose is
2007-12-30 16:32:29 +00:00
LSLLongCmdHandler.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
ScriptEngine.cs
server->script event path almost ready for remote scriptengine (translation table between local script ID and remote script ID missing)
2007-12-30 22:37:07 +00:00
ScriptManager.cs
Only one queue is used for load/unload of scripts.
2008-01-05 20:05:29 +00:00
TempDotNetMicroThreadingCodeInjector.cs
* Optimized usings
2007-10-30 09:05:31 +00:00
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