Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-08-14 09:25:45 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
0fe756e42c23dabf3b754f3675597aaf6fb627c4
opensim/OpenSim/Region/Physics/OdePlugin
History
Justin Clark-Casey (justincc) 820242bc49 Fix a bug I introduced yesterday in ODE physics where prim scripts would only receive the very first collision.
2011-10-27 02:05:59 +01:00
..
Tests
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
AssemblyInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
drawstuff.cs
Minor formatting cleanup.
2008-12-09 12:15:02 +00:00
ODECharacter.cs
Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe from collision events
2011-10-25 22:46:42 +01:00
ODEDynamics.c_comments
Commit initial version of KittoFlora's vehicle changes
2009-09-30 18:51:02 +02:00
ODEDynamics.cs
minor: remove some mono compiler warnings
2010-06-25 21:09:15 +01:00
OdePhysicsJoint.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
OdePlugin.cs
Remove the unused CollisionLocker from ODE
2011-10-18 17:35:58 +01:00
ODEPrim.cs
Fix a bug I introduced yesterday in ODE physics where prim scripts would only receive the very first collision.
2011-10-27 02:05:59 +01:00
ODERayCastRequestManager.cs
Port implementation of llCastRay() from Aurora.
2011-07-12 22:13:15 +01:00
OdeScene.cs
Fix bug where collision event listeners were not removed once the listener had gone away.
2011-10-25 21:40:51 +01:00
Powered by Gitea Version: 1.25.5 Page: 187ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API