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mirror of https://github.com/opensim/opensim.git synced 2026-05-14 02:39:52 +08:00
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112894206216e55c65de1f1dc66260d79f704b87
opensim/OpenSim/Region/CoreModules
History
UbitUmarov 1128942062 fix listeners count
2022-06-19 01:43:30 +01:00
..
Agent
use array.Empty<byte>
2022-03-12 15:21:24 +00:00
Asset
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
Avatar
cosmetics
2022-04-17 22:13:33 +01:00
Framework
ok add 2 much, so now the rest
2022-04-17 22:26:41 +01:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Scripting
fix listeners count
2022-06-19 01:43:30 +01:00
ServiceConnectorsIn
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
ServiceConnectorsOut
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
World
add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL.
2022-05-10 14:14:33 +01:00
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