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opensim
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11532a4390ce3054f5a6798b4bf8dcf39d002e77
opensim
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OpenSim
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Robert Adams
11532a4390
BulletSim: fix vehicles going underground when unsat. Problem was that, when doing unsit, the order of operations on the prims and the vehicle is very chaotic and not in a good order so the root prim was being left physical and thus it fell for a bit. Also changed default of velocity scaling to be closer to the movement standard.
2012-12-17 13:22:04 -08:00
..
ApplicationPlugins
Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
2012-11-17 01:23:29 +00:00
Capabilities
minor: change method doc on GetTextureHandler.TryParseRange(), mainly to trigger another build
2012-12-06 01:36:30 +00:00
ConsoleClient
A few more AssemblyInfos in a few more dlls.
2012-11-14 08:10:15 -08:00
Data
Restrict IPresenceData.VerifyAgent
2012-12-09 15:08:32 -05:00
Framework
Add stack dump function that takes an alternate printer outter. I've found that log4net can be slowish so, if one is generating A LOT of debug output, alternate printers are better
2012-12-16 21:19:11 -08:00
Region
BulletSim: fix vehicles going underground when unsat. Problem was that, when doing unsit, the order of operations on the prims and the vehicle is very chaotic and not in a good order so the root prim was being left physical and thus it fell for a bit. Also changed default of velocity scaling to be closer to the movement standard.
2012-12-17 13:22:04 -08:00
Server
Fix formatting
2012-12-13 13:38:57 -05:00
Services
Trying to prevent old route of sending attachments, simulator version unknown maybe due to timeout. mantis
#6450
2012-12-06 20:04:32 -08:00
Tests
Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests
2012-11-24 03:15:24 +00:00
Tools
The last few AssemblyInfos. Finished!
2012-11-14 21:18:18 -08:00