Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-06-02 08:35:35 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
116a08f42e791ed5190c8e042e480715ce0f2d75
opensim/OpenSim/Region/Physics/Manager
History
Charles Krinke 6758ecc403 Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
2008-09-28 22:38:59 +00:00
..
AssemblyInfo.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
CollisionLocker.cs
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
IMesher.cs
adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists.
2008-08-27 23:37:14 +00:00
PhysicsActor.cs
Implement the plumbing for llSetVehicleType from the LSL
2008-09-28 22:38:59 +00:00
PhysicsPluginManager.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
PhysicsScene.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
PhysicsSensor.cs
Formatting cleanup.
2008-05-16 01:22:11 +00:00
PhysicsVector.cs
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
2008-09-06 07:52:41 +00:00
ZeroMesher.cs
Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher
2008-07-12 01:02:41 +00:00
Powered by Gitea Version: 1.25.5 Page: 114ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API