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12e0d8b3165cefc252cacdbbaaa76d1c19ed735a
opensim
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OpenSim
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Region
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Physics
History
Teravus Ovares
2e89c01851
* This fixes mantis 553 (It appears that the exception is thrown when there is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )
2008-02-13 19:06:35 +00:00
..
BasicPhysicsPlugin
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
2008-02-13 07:50:15 +00:00
BulletXPlugin
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
2008-02-13 07:50:15 +00:00
Manager
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
2008-02-13 07:50:15 +00:00
Meshing
Clean up logging calls using String.Format explicitly
2008-02-10 01:57:59 +00:00
OdePlugin
* This fixes mantis 553 (It appears that the exception is thrown when there is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )
2008-02-13 19:06:35 +00:00
PhysXPlugin
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
2008-02-13 07:50:15 +00:00
POSPlugin
* Made physical prim stable enough for the general population to turn on. (though I still don't recommend it for welcome regions unless object build is off.
2008-02-13 07:50:15 +00:00