This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-07-19 14:06:08 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
13c22015e588284df1b74b7f5edad0df97ca3d3c
opensim
/
OpenSim
/
Region
/
CoreModules
/
World
History
OpenSim Master
4c740e1717
Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-13 14:22:48 -07:00
..
Access
Merge branch 'master' into presence-refactor
2010-02-22 03:00:59 +00:00
Archiver
All scripts are now created suspended and are only unsuspended when the object
2010-04-19 06:29:26 +01:00
Cloud
Revert "Updates all IRegionModules to the new style region modules."
2010-01-29 07:21:06 +00:00
Estate
Add perms check to the teleport home client command handlers.
2010-05-04 23:15:07 +01:00
Land
Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-13 14:22:48 -07:00
Permissions
Fix some symbol errors
2010-04-30 12:08:08 +01:00
Serialiser
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Sound
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Sun
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Terrain
Revolution is on the roll again! :)
2010-02-14 22:18:46 +00:00
Tests
Add copyright headers.
2009-03-07 02:11:50 +00:00
Vegetation
Revert "Updates all IRegionModules to the new style region modules."
2010-01-29 07:21:06 +00:00
Wind
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
WorldMap
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
2010-05-09 13:39:56 -07:00