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ogb912
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opensim
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1842388bb4dcf5ecd57732ffa877b6ca1a3dec7b
opensim
/
OpenSim
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Region
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CoreModules
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Framework
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EntityTransfer
History
Justin Clark-Casey (justincc)
b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
...
Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
..
EntityTransferModule.cs
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
2013-09-27 19:14:21 +01:00
EntityTransferStateMachine.cs
At strategic points in the teleport process, if the client has simultaneously logged out then do not continue.
2013-03-22 01:00:13 +00:00
HGEntityTransferModule.cs
minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject()
2013-09-26 20:13:29 +01:00