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1a28ef6292a152a69d0f53803daacc7dad522cea
opensim
/
OpenSim.Storage
/
LocalStorageDb4o
History
MW
ffd7a6b8c2
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
...
Added the work in progress JVM scripting engine.
2007-04-11 09:45:48 +00:00
..
AssemblyInfo.cs
brought zircon branch into trunk
2007-03-22 10:11:15 +00:00
Db4LocalStorage.cs
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00
MapStorage.cs
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00
OpenSim.Storage.LocalStorageDb4o.csproj
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
OpenSim.Storage.LocalStorageDb4o.dll.build
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
2007-04-11 09:45:48 +00:00
UUIDQuery.cs
brought zircon branch into trunk
2007-03-22 10:11:15 +00:00