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1a8b56fa876558648f68bb58fd170af79d82efd5
opensim
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OpenSim
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Region
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CoreModules
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Framework
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Justin Clark-Casey (justincc)
5e72de1908
Merge branch 'justincc-master'
2014-01-10 20:19:38 +00:00
..
Caps
This should fix all issues with teleports. One should be able to TP as fast as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on:
2013-07-25 23:44:58 -07:00
DynamicAttributes
Make the concept of namespaces explicit in dynamic attributes
2013-06-27 23:14:28 +01:00
EntityTransfer
Some missing definitions needed for successful compilation.
2014-01-04 19:01:05 -08:00
InterfaceCommander
Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed.
2013-01-31 11:14:43 -08:00
InventoryAccess
When creating a coalesced object, set its permissions to the lowest-common-denominator of all the sub-objects
2014-01-10 20:01:08 +00:00
Library
Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to be less dependent on a Scene.
2013-07-05 20:17:10 -07:00
Monitoring
minor: Fix mono compiler warning in MonitorModule
2013-03-05 23:59:39 +00:00
Search
Removed commented lines and useless debug message
2013-07-28 13:53:47 -07:00
ServiceThrottle
Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse.
2013-07-16 20:28:48 -07:00
Statistics
/Logging
For those people collecting and comparing logfiles from servers scattered
2013-03-19 11:40:10 -07:00
UserManagement
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
2013-11-15 21:45:08 +00:00