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This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding. Other refactoring was required to get logic into the right places to support this.
261 lines
9.5 KiB
C#
261 lines
9.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Threading;
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using System.Reflection;
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using log4net;
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using HttpServer;
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using OpenSim.Framework;
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using OpenSim.Framework.Monitoring;
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using Amib.Threading;
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using System.IO;
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using System.Text;
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using System.Collections.Generic;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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public class PollServiceRequestManager
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly BaseHttpServer m_server;
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private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
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private static Queue<PollServiceHttpRequest> m_slowRequests = new Queue<PollServiceHttpRequest>();
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private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
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private uint m_WorkerThreadCount = 0;
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private Thread[] m_workerThreads;
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private Thread m_retrysThread;
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private bool m_running = true;
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private int slowCount = 0;
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private SmartThreadPool m_threadPool = new SmartThreadPool(20000, 12, 2);
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// private int m_timeout = 1000; // increase timeout 250; now use the event one
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public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout)
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{
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m_server = pSrv;
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m_WorkerThreadCount = pWorkerThreadCount;
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m_workerThreads = new Thread[m_WorkerThreadCount];
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}
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public void Start()
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{
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//startup worker threads
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for (uint i = 0; i < m_WorkerThreadCount; i++)
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{
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m_workerThreads[i]
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= Watchdog.StartThread(
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PoolWorkerJob,
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string.Format("PollServiceWorkerThread{0}:{1}", i, m_server.Port),
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ThreadPriority.Normal,
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false,
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false,
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null,
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int.MaxValue);
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}
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m_retrysThread = Watchdog.StartThread(
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this.CheckRetries,
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string.Format("PollServiceWatcherThread:{0}", m_server.Port),
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ThreadPriority.Normal,
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false,
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true,
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null,
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1000 * 60 * 10);
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}
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private void ReQueueEvent(PollServiceHttpRequest req)
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{
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if (m_running)
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{
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lock (m_retryRequests)
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m_retryRequests.Enqueue(req);
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}
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}
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public void Enqueue(PollServiceHttpRequest req)
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{
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if (m_running)
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{
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if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal)
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{
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m_requests.Enqueue(req);
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}
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else
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{
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lock (m_slowRequests)
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m_slowRequests.Enqueue(req);
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}
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}
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}
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private void CheckRetries()
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{
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while (m_running)
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{
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Thread.Sleep(100); // let the world move .. back to faster rate
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Watchdog.UpdateThread();
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lock (m_retryRequests)
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{
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while (m_retryRequests.Count > 0 && m_running)
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m_requests.Enqueue(m_retryRequests.Dequeue());
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}
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slowCount++;
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if (slowCount >= 10)
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{
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slowCount = 0;
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lock (m_slowRequests)
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{
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while (m_slowRequests.Count > 0 && m_running)
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m_requests.Enqueue(m_slowRequests.Dequeue());
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}
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}
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}
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}
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public void Stop()
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{
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m_running = false;
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// m_timeout = -10000; // cause all to expire
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Thread.Sleep(1000); // let the world move
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foreach (Thread t in m_workerThreads)
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Watchdog.AbortThread(t.ManagedThreadId);
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try
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{
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foreach (PollServiceHttpRequest req in m_retryRequests)
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{
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req.DoHTTPGruntWork(m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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}
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}
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catch
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{
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}
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PollServiceHttpRequest wreq;
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m_retryRequests.Clear();
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lock (m_slowRequests)
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{
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while (m_slowRequests.Count > 0 && m_running)
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m_requests.Enqueue(m_slowRequests.Dequeue());
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}
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while (m_requests.Count() > 0)
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{
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try
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{
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wreq = m_requests.Dequeue(0);
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wreq.DoHTTPGruntWork(
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m_server, wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
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}
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catch
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{
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}
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}
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m_requests.Clear();
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}
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// work threads
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private void PoolWorkerJob()
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{
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while (m_running)
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{
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PollServiceHttpRequest req = m_requests.Dequeue(5000);
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Watchdog.UpdateThread();
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if (req != null)
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{
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try
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{
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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if (responsedata == null)
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continue;
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal) // This is the event queue
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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}
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}
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else
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{
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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}
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return null;
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}, null);
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}
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}
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else
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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req.DoHTTPGruntWork(
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m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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}
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else
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{
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ReQueueEvent(req);
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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}
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}
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}
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} |